Support dice messages

calls
Bohdan Horbeshko 2 years ago
parent 6f4cd5547a
commit d2f35075e3

@ -486,6 +486,9 @@ func (c *Client) messageToText(message *client.Message) string {
contact.Contact.Vcard,
jid,
)
case client.TypeMessageDice:
dice, _ := message.Content.(*client.MessageDice)
return fmt.Sprintf("%s 1d6: [%v]", dice.Emoji, dice.Value)
}
return fmt.Sprintf("unknown message (%s)", message.Content.MessageContentType())

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