Don't reset room state if join is in progress
This is an attempt at resolving OMEMO decryption issues in groups for some users.
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@ -332,7 +332,7 @@ class MucChatOccupantsTableViewController: UITableViewController {
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return;
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}
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if room.state != .joined {
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if room.state != .joined && room.state != .requested {
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DispatchQueue.main.async {
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self.members.removeAll()
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self.tableView?.reloadData();
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