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666 lines
23 KiB
666 lines
23 KiB
/**
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* Standalone Lua/Ravi interpreter that is meant to be used as
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* a debugger in the VSCode IDE.
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*/
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#include <assert.h>
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#include <signal.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef _WIN32
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#include <fcntl.h>
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#include <io.h>
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#endif
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#include <lauxlib.h>
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#include <lua.h>
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#include <lualib.h>
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#include "protocol.h"
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enum {
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DEBUGGER_BIRTH = 1,
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DEBUGGER_INITIALIZED = 2,
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DEBUGGER_PROGRAM_LAUNCHED = 3,
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DEBUGGER_PROGRAM_STEPPING = 4,
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DEBUGGER_PROGRAM_RUNNING = 5,
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DEBUGGER_PROGRAM_STOPPED = 6,
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DEBUGGER_PROGRAM_TERMINATED = 7
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};
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enum {
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VAR_TYPE_LOCALS = 1,
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VAR_TYPE_UPVALUES = 2,
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VAR_TYPE_GLOBALS = 3
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};
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#define MASK0 0x3F
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#define MASK 0xFF
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#define MASK1 0x3
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#define MAKENUM(t,a,b,c,d) \
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(( ((t)&MASK1) | (((a)&MASK0) << 2) ) | \
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( ((b)&MASK) << 8 ) | \
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( ((c)&MASK) << 16 ) | \
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( ((d)&MASK) << 24 ))
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#define EXTRACT_T(x) ( (x)&MASK1 )
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#define EXTRACT_A(x) ( ((x)>>2) & MASK0 )
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#define EXTRACT_B(x) ( ((x)>>8) & MASK )
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#define EXTRACT_C(x) ( ((x)>>16) & MASK )
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#define EXTRACT_D(x) ( ((x)>>24) & MASK )
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/*
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* These statics are temporary - eventually they will be moved to
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* the Lua global state; but right now while things are
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* evolving this is easier to work with.
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*/
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static FILE *my_logger = NULL;
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static int thread_event_sent = 0;
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static int debugger_state = DEBUGGER_BIRTH;
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static Breakpoint breakpoints[20];
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static ProtocolMessage output_response;
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/*
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* Generate response to InitializeRequest
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* Send InitializedEvent
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*/
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static void handle_initialize_request(ProtocolMessage *req,
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ProtocolMessage *res, FILE *out) {
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if (debugger_state >= DEBUGGER_INITIALIZED) {
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vscode_send_error_response(req, res, VSCODE_INITIALIZE_RESPONSE,
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"already initialized", out, my_logger);
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return;
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}
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/* Send InitializedEvent */
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vscode_make_initialized_event(res);
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vscode_send(res, out, my_logger);
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/* Send InitializeResponse */
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vscode_make_success_response(req, res, VSCODE_INITIALIZE_RESPONSE);
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res->u.Response.u.InitializeResponse.body.supportsConfigurationDoneRequest =
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1;
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vscode_send(res, out, my_logger);
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/* Send notification */
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vscode_send_output_event(res, "console", "Debugger initialized\n", out, my_logger);
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debugger_state = DEBUGGER_INITIALIZED;
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}
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/*
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* Generate response to ThreadRequest
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*/
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static void handle_thread_request(ProtocolMessage *req, ProtocolMessage *res,
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FILE *out) {
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vscode_make_success_response(req, res, VSCODE_THREAD_RESPONSE);
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res->u.Response.u.ThreadResponse.threads[0].id = 1;
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strncpy(res->u.Response.u.ThreadResponse.threads[0].name, "RaviThread",
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sizeof res->u.Response.u.ThreadResponse.threads[0].name);
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vscode_send(res, out, my_logger);
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}
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/*
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* Handle StackTraceRequest
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*/
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static void handle_stack_trace_request(ProtocolMessage *req,
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ProtocolMessage *res, lua_State *L,
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FILE *out) {
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lua_Debug entry;
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int depth = 0;
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vscode_make_success_response(req, res, VSCODE_STACK_TRACE_RESPONSE);
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while (lua_getstack(L, depth, &entry) &&
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depth < req->u.Request.u.StackTraceRequest.levels &&
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depth < MAX_STACK_FRAMES) {
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int status = lua_getinfo(L, "Sln", &entry);
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assert(status);
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const char *src = entry.source;
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if (*src == '@') {
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/* Source is a file */
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src++;
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const char *last_path_delim = strrchr(src, '/');
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char path[1024];
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char name[256];
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if (last_path_delim) { strncpy(name, last_path_delim + 1, sizeof name); }
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else {
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strncpy(name, src, sizeof name);
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}
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strncpy(path, src, sizeof path);
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strncpy(res->u.Response.u.StackTraceResponse.stackFrames[depth].source.path,
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path, sizeof res->u.Response.u.StackTraceResponse.stackFrames[depth]
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.source.path);
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strncpy(res->u.Response.u.StackTraceResponse.stackFrames[depth].source.name,
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name, sizeof res->u.Response.u.StackTraceResponse.stackFrames[depth]
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.source.name);
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}
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else {
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/* Source is a string - send a reference to the stack frame */
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res->u.Response.u.StackTraceResponse.stackFrames[depth].source.sourceReference = depth + 1;
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strncpy(res->u.Response.u.StackTraceResponse.stackFrames[depth].source.name,
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"<dynamic function>", sizeof res->u.Response.u.StackTraceResponse.stackFrames[depth]
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.source.name);
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}
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res->u.Response.u.StackTraceResponse.stackFrames[depth].id = depth;
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res->u.Response.u.StackTraceResponse.stackFrames[depth].line =
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entry.currentline;
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const char *funcname = entry.name ? entry.name : "?";
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strncpy(
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res->u.Response.u.StackTraceResponse.stackFrames[depth].name, funcname,
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sizeof res->u.Response.u.StackTraceResponse.stackFrames[depth].name);
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depth++;
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}
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res->u.Response.u.StackTraceResponse.totalFrames = depth;
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vscode_send(res, out, my_logger);
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}
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static void handle_source_request(ProtocolMessage *req,
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ProtocolMessage *res, lua_State *L,
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FILE *out) {
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lua_Debug entry;
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int depth = req->u.Request.u.SourceRequest.sourceReference - 1;
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vscode_make_success_response(req, res, VSCODE_SOURCE_RESPONSE);
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if (lua_getstack(L, depth, &entry)) {
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int status = lua_getinfo(L, "Sln", &entry);
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const char *src = entry.source;
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if (*src != '@') {
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/* Source is a string */
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strncpy(res->u.Response.u.SourceResponse.content, src, sizeof res->u.Response.u.SourceResponse.content);
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res->u.Response.u.SourceResponse.content[sizeof res->u.Response.u.SourceResponse.content - 1] = 0; // just in case
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}
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else {
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vscode_make_error_response(req, res, VSCODE_SOURCE_RESPONSE, "Source is in a file");
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}
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}
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else {
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vscode_make_error_response(req, res, VSCODE_SOURCE_RESPONSE, "Source is in a file");
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}
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vscode_send(res, out, my_logger);
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}
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/*
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* Handle StackTraceRequest
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*/
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static void handle_set_breakpoints_request(ProtocolMessage *req,
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ProtocolMessage *res, FILE *out, FILE *my_logger) {
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vscode_make_success_response(req, res, VSCODE_SET_BREAKPOINTS_RESPONSE);
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int j = 0, k = 0;
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for (int i = 0; i < MAX_BREAKPOINTS; i++) {
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if (req->u.Request.u.SetBreakpointsRequest.breakpoints[i].line > 0) {
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while (j < 20) {
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int y = j++;
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if (breakpoints[y].source.path[0] == 0 || strcmp(breakpoints[y].source.path, req->u.Request.u.SetBreakpointsRequest.source.path) == 0) {
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strncpy(breakpoints[y].source.path, req->u.Request.u.SetBreakpointsRequest.source.path, sizeof breakpoints[0].source.path);
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breakpoints[y].line = req->u.Request.u.SetBreakpointsRequest.breakpoints[y].line;
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fprintf(my_logger, "Saving breakpoint j=%d, k=%d, i=%d\n", y, k, i);
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if (k < MAX_BREAKPOINTS) {
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res->u.Response.u.SetBreakpointsResponse.breakpoints[k].line = req->u.Request.u.SetBreakpointsRequest.breakpoints[i].line;
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res->u.Response.u.SetBreakpointsResponse.breakpoints[k].verified = false;
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strncpy(res->u.Response.u.SetBreakpointsResponse.breakpoints[k].source.path, breakpoints[y].source.path,
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sizeof res->u.Response.u.SetBreakpointsResponse.breakpoints[k].source.path);
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k++;
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}
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break;
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}
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}
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if (j == 20 || k == MAX_BREAKPOINTS) break;
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}
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}
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for (j++; j < 20; j++) {
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if (strcmp(breakpoints[j].source.path, req->u.Request.u.SetBreakpointsRequest.source.path) == 0) {
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breakpoints[j].source.path[0] = 0;
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breakpoints[j].line = 0;
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}
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}
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vscode_send(res, out, my_logger);
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}
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/*
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* Handle ScopeRequest
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*/
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static void handle_scopes_request(ProtocolMessage *req, ProtocolMessage *res,
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lua_State *L, FILE *out) {
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lua_Debug entry;
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int depth = 0;
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vscode_make_success_response(req, res, VSCODE_SCOPES_RESPONSE);
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depth = req->u.Request.u.ScopesRequest.frameId;
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if (lua_getstack(L, depth, &entry)) {
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int status = lua_getinfo(L, "u", &entry);
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assert(status);
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int i = 0;
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strncpy(res->u.Response.u.ScopesResponse.scopes[i].name, "Locals",
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sizeof res->u.Response.u.ScopesResponse.scopes[0].name);
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res->u.Response.u.ScopesResponse.scopes[i].variablesReference = MAKENUM(VAR_TYPE_LOCALS, depth, 0, 0, 0);
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res->u.Response.u.ScopesResponse.scopes[i++].expensive = 0;
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if (entry.nups > 0) {
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strncpy(res->u.Response.u.ScopesResponse.scopes[i].name, "Up Values",
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sizeof res->u.Response.u.ScopesResponse.scopes[0].name);
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res->u.Response.u.ScopesResponse.scopes[i].variablesReference = MAKENUM(VAR_TYPE_UPVALUES, depth, 0, 0, 0);
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res->u.Response.u.ScopesResponse.scopes[i++].expensive = 0;
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}
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strncpy(res->u.Response.u.ScopesResponse.scopes[i].name, "Globals",
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sizeof res->u.Response.u.ScopesResponse.scopes[0].name);
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res->u.Response.u.ScopesResponse.scopes[i].variablesReference = MAKENUM(VAR_TYPE_GLOBALS, depth, 0, 0, 0);
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res->u.Response.u.ScopesResponse.scopes[i].expensive = 1;
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}
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else {
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vscode_make_error_response(req, res, VSCODE_SCOPES_RESPONSE,
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"Error retrieving stack frame");
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}
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vscode_send(res, out, my_logger);
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}
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static void get_table_info(lua_State *L, int stack_idx, char *buf, size_t len) {
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int num = luaL_len(L, stack_idx);
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const void *ptr = lua_topointer(L, stack_idx);
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snprintf(buf, len, "%p (%d items)", ptr, num);
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}
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static void get_userdata(lua_State *L, int stack_idx, char *buf, size_t len) {
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void *udata = lua_touserdata(L, stack_idx);
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snprintf(buf, len, "%p", udata);
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}
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static int get_value(lua_State *L, int stack_idx, char *buf, size_t len) {
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int rc = 0;
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int l_type = lua_type(L, stack_idx);
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*buf = 0;
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switch (l_type) {
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case LUA_TNIL: {
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snprintf(buf, len, "nil");
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break;
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}
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case LUA_TBOOLEAN: {
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snprintf(buf, len, "%s",
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(lua_toboolean(L, stack_idx) != 0) ? "true" : "false");
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break;
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}
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case LUA_TLIGHTUSERDATA: {
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get_userdata(L, stack_idx, buf, len);
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break;
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}
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case LUA_TNUMBER: {
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double num = lua_tonumber(L, stack_idx);
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if ((long)num == num)
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snprintf(buf, len, "%ld (0x%lx)", (long)num, (unsigned long)num);
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else
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snprintf(buf, len, "%g", num);
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break;
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}
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case LUA_TSTRING: {
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char tbuf[1024];
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snprintf(tbuf, sizeof tbuf, "%.*s", (int)(sizeof tbuf) - 1, lua_tostring(L, stack_idx));
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vscode_json_stringify(tbuf, buf, len);
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break;
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}
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case LUA_TTABLE: {
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get_table_info(L, stack_idx, buf, len);
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rc = 1;
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break;
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}
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case LUA_TFUNCTION: {
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snprintf(buf, len, "%p", lua_topointer(L, stack_idx));
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break;
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}
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case LUA_TUSERDATA: {
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get_userdata(L, stack_idx, buf, len);
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break;
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}
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case LUA_TTHREAD: {
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snprintf(buf, len, "%p", lua_topointer(L, stack_idx));
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break;
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}
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}
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return rc;
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}
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/*
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* Handle ScopeRequest
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*/
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static void handle_variables_request(ProtocolMessage *req, ProtocolMessage *res,
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lua_State *L, FILE *out) {
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lua_Debug entry;
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vscode_make_success_response(req, res, VSCODE_VARIABLES_RESPONSE);
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int varRef = req->u.Request.u.VariablesRequest.variablesReference;
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/*
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* The variable reference is encoded such that it contains:
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* type - the scope type
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* depth - the stack frame
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* var - the index of the variable as provided to lua_getlocal()
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*/
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int type = EXTRACT_T(varRef);
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int depth = EXTRACT_A(varRef);
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int var = EXTRACT_B(varRef);
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if (lua_getstack(L, depth, &entry)) {
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if (type == VAR_TYPE_LOCALS) { // locals
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if (var == 0) {
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/*
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* A top level request - i.e. from the scope
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*/
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for (int n = 1, v = 0; v < MAX_VARIABLES; n++) {
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const char *name = lua_getlocal(L, &entry, n);
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if (name) {
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/* Temporary variables have names that start with (.
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* Skip such variables
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*/
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if (*name != '(') {
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strncpy(
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res->u.Response.u.VariablesResponse.variables[v].name, name,
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sizeof res->u.Response.u.VariablesResponse.variables[0].name);
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int is_table = get_value(
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L, lua_gettop(L),
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res->u.Response.u.VariablesResponse.variables[v].value,
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sizeof res->u.Response.u.VariablesResponse.variables[0].value);
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/* If the variable is a table then we pass pack a reference
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that is used by the front end to drill down */
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res->u.Response.u.VariablesResponse.variables[v].variablesReference = is_table ?
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MAKENUM(type, depth, n, 0, 0) : 0;
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v++;
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}
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lua_pop(L, 1); /* pop the value */
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}
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else {
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break;
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}
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}
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}
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else {
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/*
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* We support one level of drill down
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* FIXME - the number of items is limited to MAX_VARIABLES
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* but user is not shown any warning if values are truncated
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*/
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fprintf(my_logger, "\n--> Request to extract local variable %d of type %d at depth %d\n", var, type, depth);
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const char *name = lua_getlocal(L, &entry, var);
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if (name) {
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int stack_idx = lua_gettop(L);
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int l_type = lua_type(L, stack_idx);
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if (l_type == LUA_TTABLE) {
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lua_pushnil(L); // push first key
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int v = 0;
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while (lua_next(L, stack_idx) && v < MAX_VARIABLES) {
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// stack now contains: -1 => value; -2 => key
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// copy the key so that lua_tostring does not modify the original
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lua_pushvalue(L, -2);
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// stack now contains: -1 => key; -2 => value; -3 => key
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get_value(
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L, -1,
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res->u.Response.u.VariablesResponse.variables[v].name,
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sizeof res->u.Response.u.VariablesResponse.variables[0].name);
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get_value(
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L, -2,
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res->u.Response.u.VariablesResponse.variables[v].value,
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sizeof res->u.Response.u.VariablesResponse.variables[0].value);
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/*
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* Right now we do not support further drill down
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*/
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res->u.Response.u.VariablesResponse.variables[v].variablesReference = 0;
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v++;
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// pop value + copy of key, leaving original key
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lua_pop(L, 2);
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}
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}
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lua_pop(L, 1);
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}
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}
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}
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}
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else {
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vscode_make_error_response(req, res, VSCODE_VARIABLES_RESPONSE,
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"Error retrieving variables");
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}
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vscode_send(res, out, my_logger);
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}
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static void handle_launch_request(ProtocolMessage *req, ProtocolMessage *res,
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lua_State *L, FILE *out) {
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if (debugger_state != DEBUGGER_INITIALIZED) {
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vscode_send_error_response(req, res, VSCODE_LAUNCH_RESPONSE,
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"not initialized or unexpected state", out, my_logger);
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return;
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}
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const char *progname = req->u.Request.u.LaunchRequest.program;
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fprintf(my_logger, "\n--> Launching '%s'\n", progname);
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int status = luaL_loadfile(L, progname);
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if (status != LUA_OK) {
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char temp[1024];
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snprintf(temp, sizeof temp, "Failed to launch %s due to error: %s\n",
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progname, lua_tostring(L, -1));
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vscode_send_output_event(res, "console", temp, out, my_logger);
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vscode_send_error_response(req, res, VSCODE_LAUNCH_RESPONSE,
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"Launch failed", out, my_logger);
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lua_pop(L, 1);
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return;
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}
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else {
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vscode_send_success_response(req, res, VSCODE_LAUNCH_RESPONSE, out, my_logger);
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}
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if (req->u.Request.u.LaunchRequest.stopOnEntry)
|
|
debugger_state = DEBUGGER_PROGRAM_STEPPING;
|
|
else
|
|
debugger_state = DEBUGGER_PROGRAM_RUNNING;
|
|
if (lua_pcall(L, 0, 0, 0)) {
|
|
char temp[1024];
|
|
snprintf(temp, sizeof temp, "Program terminated with error: %s\n",
|
|
lua_tostring(L, -1));
|
|
vscode_send_output_event(res, "console", temp, out, my_logger);
|
|
lua_pop(L, 1);
|
|
}
|
|
vscode_send_terminated_event(res, out, my_logger);
|
|
debugger_state = DEBUGGER_PROGRAM_TERMINATED;
|
|
}
|
|
|
|
/**
|
|
* Called via Lua Hook or via main
|
|
* If called from main then init is true and ar == NULL
|
|
*/
|
|
static void debugger(lua_State *L, lua_Debug *ar, FILE *in,
|
|
FILE *out) {
|
|
ProtocolMessage req, res;
|
|
if (debugger_state == DEBUGGER_PROGRAM_TERMINATED) {
|
|
return;
|
|
}
|
|
if (debugger_state == DEBUGGER_PROGRAM_RUNNING) {
|
|
int initialized = 0;
|
|
for (int j = 0; j < 20; j++) {
|
|
/* fast check */
|
|
if (!breakpoints[j].source.path[0] ||
|
|
ar->currentline != breakpoints[j].line)
|
|
continue;
|
|
/* potential match */
|
|
if (!initialized) initialized = lua_getinfo(L, "S", ar);
|
|
if (!initialized) break;
|
|
if (ar->source[0] == '@') {
|
|
/* Only support breakpoints on disk based code */
|
|
fprintf(my_logger,
|
|
"Breakpoint[%d] check %s vs ar.source=%s, %d vs ar.line=%d\n",
|
|
j, breakpoints[j].source.path, ar->source, breakpoints[j].line,
|
|
ar->currentline);
|
|
if (strcmp(breakpoints[j].source.path, ar->source + 1) == 0) {
|
|
debugger_state = DEBUGGER_PROGRAM_STEPPING;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (debugger_state == DEBUGGER_PROGRAM_RUNNING) return;
|
|
}
|
|
if (debugger_state == DEBUGGER_PROGRAM_STEPPING) {
|
|
/* running within Lua at line change */
|
|
if (!thread_event_sent) {
|
|
/* thread started - only sent once in the debug session */
|
|
thread_event_sent = 1;
|
|
vscode_send_thread_event(&res, true, out, my_logger);
|
|
/* Inform VSCode we have stopped */
|
|
vscode_send_stopped_event(&res, "entry", out, my_logger);
|
|
}
|
|
else {
|
|
/* Inform VSCode we have stopped */
|
|
vscode_send_stopped_event(&res, "step", out, my_logger);
|
|
}
|
|
debugger_state = DEBUGGER_PROGRAM_STOPPED;
|
|
}
|
|
bool get_command = true;
|
|
int command = VSCODE_UNKNOWN_REQUEST;
|
|
while (get_command &&
|
|
(command = vscode_get_request(in, &req, my_logger)) != VSCODE_EOF) {
|
|
switch (command) {
|
|
case VSCODE_INITIALIZE_REQUEST: {
|
|
handle_initialize_request(&req, &res, out);
|
|
break;
|
|
}
|
|
case VSCODE_LAUNCH_REQUEST: {
|
|
handle_launch_request(&req, &res, L, out);
|
|
break;
|
|
}
|
|
case VSCODE_STACK_TRACE_REQUEST: {
|
|
handle_stack_trace_request(&req, &res, L, out);
|
|
break;
|
|
}
|
|
case VSCODE_SCOPES_REQUEST: {
|
|
handle_scopes_request(&req, &res, L, out);
|
|
break;
|
|
}
|
|
case VSCODE_VARIABLES_REQUEST: {
|
|
handle_variables_request(&req, &res, L, out);
|
|
break;
|
|
}
|
|
case VSCODE_SOURCE_REQUEST: {
|
|
handle_source_request(&req, &res, L, out);
|
|
break;
|
|
}
|
|
case VSCODE_DISCONNECT_REQUEST: {
|
|
vscode_send_terminated_event(&res, out, my_logger);
|
|
debugger_state = DEBUGGER_PROGRAM_TERMINATED;
|
|
vscode_send_success_response(&req, &res, VSCODE_DISCONNECT_RESPONSE,
|
|
out, my_logger);
|
|
exit(0);
|
|
}
|
|
case VSCODE_SET_EXCEPTION_BREAKPOINTS_REQUEST: {
|
|
vscode_send_success_response(
|
|
&req, &res, VSCODE_SET_EXCEPTION_BREAKPOINTS_RESPONSE, out, my_logger);
|
|
break;
|
|
}
|
|
case VSCODE_SET_BREAKPOINTS_REQUEST: {
|
|
handle_set_breakpoints_request(
|
|
&req, &res, out, my_logger);
|
|
break;
|
|
}
|
|
case VSCODE_CONFIGURATION_DONE_REQUEST: {
|
|
vscode_send_success_response(
|
|
&req, &res, VSCODE_CONFIGURATION_DONE_RESPONSE, out, my_logger);
|
|
break;
|
|
}
|
|
case VSCODE_THREAD_REQUEST: {
|
|
handle_thread_request(&req, &res, out);
|
|
break;
|
|
}
|
|
case VSCODE_STEPIN_REQUEST: {
|
|
vscode_send_success_response(&req, &res, VSCODE_STEPIN_RESPONSE, out,
|
|
my_logger);
|
|
debugger_state = DEBUGGER_PROGRAM_STEPPING;
|
|
get_command = false;
|
|
break;
|
|
}
|
|
case VSCODE_STEPOUT_REQUEST: {
|
|
vscode_send_success_response(&req, &res, VSCODE_STEPOUT_RESPONSE, out,
|
|
my_logger);
|
|
debugger_state = DEBUGGER_PROGRAM_STEPPING;
|
|
get_command = false;
|
|
break;
|
|
}
|
|
case VSCODE_NEXT_REQUEST: {
|
|
vscode_send_success_response(&req, &res, VSCODE_NEXT_RESPONSE, out,
|
|
my_logger);
|
|
debugger_state = DEBUGGER_PROGRAM_STEPPING;
|
|
get_command = false;
|
|
break;
|
|
}
|
|
case VSCODE_CONTINUE_REQUEST: {
|
|
debugger_state = DEBUGGER_PROGRAM_RUNNING;
|
|
vscode_send_success_response(&req, &res, VSCODE_CONTINUE_RESPONSE, out,
|
|
my_logger);
|
|
get_command = false;
|
|
break;
|
|
}
|
|
default: {
|
|
char msg[100];
|
|
snprintf(msg, sizeof msg, "%s not yet implemented",
|
|
req.u.Request.command);
|
|
fprintf(my_logger, "%s\n", msg);
|
|
vscode_send_error_response(&req, &res, command, msg, out, my_logger);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Lua Hook used by the debugger
|
|
* Setup to intercept at every line change
|
|
*/
|
|
void ravi_debughook(lua_State *L, lua_Debug *ar) {
|
|
int event = ar->event;
|
|
if (event == LUA_HOOKLINE) { debugger(L, ar, stdin, stdout); }
|
|
}
|
|
|
|
/* TODO following should probably not live here*/
|
|
void ravi_debug_writestring(const char *s, size_t l) {
|
|
char temp[256];
|
|
if (l >= sizeof temp)
|
|
l = sizeof temp-1;
|
|
strncpy(temp, s, l+1);
|
|
temp[l] = 0;
|
|
vscode_send_output_event(&output_response, "stdout", temp, stdout, my_logger);
|
|
}
|
|
|
|
void ravi_debug_writeline(void) {
|
|
vscode_send_output_event(&output_response, "stdout", "\n", stdout, my_logger);
|
|
}
|
|
|
|
void ravi_debug_writestringerror(const char *fmt, const char *p) {
|
|
char temp[256];
|
|
snprintf(temp, sizeof temp, fmt, p);
|
|
temp[sizeof temp - 1] = 0;
|
|
vscode_send_output_event(&output_response, "stderr", temp, stdout, my_logger);
|
|
}
|
|
|
|
/*
|
|
* Entry point for the debugger
|
|
* The debugger will use stdin/stdout to interact with VSCode
|
|
* The protocol used is described in protocol.h.
|
|
*/
|
|
int main(void) {
|
|
#ifdef _WIN32
|
|
my_logger = fopen("/temp/out1.txt", "w");
|
|
#else
|
|
my_logger = fopen("/tmp/out1.txt", "w");
|
|
#endif
|
|
if (my_logger == NULL)
|
|
my_logger = stderr;
|
|
#ifdef _WIN32
|
|
/* The VSCode debug protocol requires binary IO */
|
|
_setmode(_fileno(stdout), _O_BINARY);
|
|
#endif
|
|
/* switch off buffering */
|
|
setbuf(my_logger, NULL);
|
|
setbuf(stdout, NULL);
|
|
lua_State *L = luaL_newstate(); /* create Lua state */
|
|
if (L == NULL) { return EXIT_FAILURE; }
|
|
ravi_set_writefuncs(L, ravi_debug_writestring, ravi_debug_writeline, ravi_debug_writestringerror);
|
|
luaL_checkversion(L); /* check that interpreter has correct version */
|
|
/* TODO need to redirect the stdin/stdout used by Lua */
|
|
luaL_openlibs(L); /* open standard libraries */
|
|
lua_sethook(L, ravi_debughook, LUA_MASKCALL | LUA_MASKLINE | LUA_MASKRET, 0);
|
|
debugger_state = DEBUGGER_BIRTH;
|
|
debugger(L, NULL, stdin, stdout);
|
|
lua_close(L);
|
|
fclose(my_logger);
|
|
return 0;
|
|
}
|