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ravi/src/ltable.c

1005 lines
30 KiB

/*
** $Id: ltable.c,v 2.118.1.4 2018/06/08 16:22:51 roberto Exp $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#define ltable_c
#define LUA_CORE
#include "lprefix.h"
/*
** Implementation of tables (aka arrays, objects, or hash tables).
** Tables keep its elements in two parts: an array part and a hash part.
** Non-negative integer keys are all candidates to be kept in the array
** part. The actual size of the array is the largest 'n' such that
** more than half the slots between 1 and n are in use.
** Hash uses a mix of chained scatter table with Brent's variation.
** A main invariant of these tables is that, if an element is not
** in its main position (i.e. the 'original' position that its hash gives
** to it), then the colliding element is in its own main position.
** Hence even when the load factor reaches 100%, performance remains good.
*/
#include <float.h>
#include <math.h>
#include <string.h>
#include <limits.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lvm.h"
/*
** Maximum size of array part (MAXASIZE) is 2^MAXABITS. MAXABITS is
** the largest integer such that MAXASIZE fits in an unsigned int.
*/
#define MAXABITS cast_int(sizeof(int) * CHAR_BIT - 1)
#define MAXASIZE (1u << MAXABITS)
/*
** Maximum size of hash part is 2^MAXHBITS. MAXHBITS is the largest
** integer such that 2^MAXHBITS fits in a signed int. (Note that the
** maximum number of elements in a table, 2^MAXABITS + 2^MAXHBITS, still
** fits comfortably in an unsigned int.)
*/
#define MAXHBITS (MAXABITS - 1)
#define dummynode (&dummynode_)
static const Node dummynode_ = {
{NILCONSTANT}, /* value */
{{NILCONSTANT, 0}} /* key */
};
/*
** Hash for floating-point numbers.
** The main computation should be just
** n = frexp(n, &i); return (n * INT_MAX) + i
** but there are some numerical subtleties.
** In a two-complement representation, INT_MAX does not has an exact
** representation as a float, but INT_MIN does; because the absolute
** value of 'frexp' is smaller than 1 (unless 'n' is inf/NaN), the
** absolute value of the product 'frexp * -INT_MIN' is smaller or equal
** to INT_MAX. Next, the use of 'unsigned int' avoids overflows when
** adding 'i'; the use of '~u' (instead of '-u') avoids problems with
** INT_MIN.
*/
#if !defined(l_hashfloat)
static int l_hashfloat (lua_Number n) {
int i;
lua_Integer ni;
n = l_mathop(frexp)(n, &i) * -cast_num(INT_MIN);
if (!lua_numbertointeger(n, &ni)) { /* is 'n' inf/-inf/NaN? */
lua_assert(luai_numisnan(n) || l_mathop(fabs)(n) == cast_num(HUGE_VAL));
return 0;
}
else { /* normal case */
unsigned int u = cast(unsigned int, i) + cast(unsigned int, ni);
return cast_int(u <= cast(unsigned int, INT_MAX) ? u : ~u);
}
}
#endif
/*
** returns the 'main' position of an element in a table (that is, the index
** of its hash value)
*/
static Node *mainposition (const Table *t, const TValue *key) {
switch (ttype(key)) {
case LUA_TNUMINT:
return hashint(t, ivalue(key));
case LUA_TNUMFLT:
return hashmod(t, l_hashfloat(fltvalue(key)));
case LUA_TSHRSTR:
return hashstr(t, tsvalue(key));
case LUA_TLNGSTR:
return hashpow2(t, luaS_hashlongstr(tsvalue(key)));
case LUA_TBOOLEAN:
return hashboolean(t, bvalue(key));
case LUA_TLIGHTUSERDATA:
return hashpointer(t, pvalue(key));
case LUA_TLCF:
return hashpointer(t, fvalue(key));
case RAVI_TFCF:
return hashpointer(t, fcfvalue(key));
default:
lua_assert(!ttisdeadkey(key));
return hashpointer(t, gcvalue(key));
}
}
/*
** Check whether key 'k1' is equal to the key in node 'n2'.
** This equality is raw, so there are no metamethods. Floats
** with integer values have been normalized, so integers cannot
** be equal to floats. It is assumed that 'eqshrstr' is simply
** pointer equality, so that short strings are handled in the
** default case.
*/
static int equalkey (const TValue *k1, const Node *n2) {
if (rttype(k1) != keytt(n2)) /* not the same variants? */
return 0; /* cannot be same key */
switch (ttype(k1)) {
case LUA_TNIL:
return 1;
case LUA_TBOOLEAN:
return (bvalue(k1) == keybval(n2));
case LUA_TNUMINT:
return (ivalue(k1) == keyival(n2));
case LUA_TNUMFLT:
return luai_numeq(fltvalue(k1), keyfltval(n2));
case RAVI_TFCF:
case LUA_TLIGHTUSERDATA:
return pvalue(k1) == keypval(n2);
case LUA_TLCF:
return fvalue(k1) == keyfval(n2);
case LUA_TLNGSTR:
return luaS_eqlngstr(tsvalue(k1), keystrval(n2));
default:
return gcvalue(k1) == keygcval(n2);
}
}
/*
** "Generic" get version. (Not that generic: not valid for integers,
** which may be in array part, nor for floats with integral values.)
*/
static const TValue *getgeneric (Table *t, const TValue *key) {
Node *n = mainposition(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (equalkey(key, n))
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0)
return luaO_nilobject; /* not found */
n += nx;
}
}
}
/*
** returns the index for 'key' if 'key' is an appropriate key to live in
** the array part of the table, 0 otherwise.
*/
static unsigned int arrayindex (const TValue *key) {
if (ttisinteger(key)) {
lua_Integer k = ivalue(key);
if (0 < k && (lua_Unsigned)k <= MAXASIZE)
return cast(unsigned int, k); /* 'key' is an appropriate array index */
}
return 0; /* 'key' did not match some condition */
}
/*
** returns the index of a 'key' for table traversals. First goes all
** elements in the array part, then elements in the hash part. The
** beginning of a traversal is signaled by 0.
*/
static unsigned int findindex (lua_State *L, Table *t, StkId key) {
unsigned int i;
if (ttisnil(key)) return 0; /* first iteration */
i = arrayindex(key);
if (i != 0 && i <= t->sizearray) /* is 'key' inside array part? */
return i; /* yes; that's the index */
else {
int nx;
Node *n = mainposition(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
/* key may be dead already, but it is ok to use it in 'next' */
if (luaV_rawequalobj(gkey(n), key) ||
(ttisdeadkey(gkey(n)) && iscollectable(key) &&
deadvalue(gkey(n)) == gcvalue(key))) {
i = cast_int(n - gnode(t, 0)); /* key index in hash table */
/* hash elements are numbered after array ones */
return (i + 1) + t->sizearray;
}
nx = gnext(n);
if (nx == 0)
luaG_runerror(L, "invalid key to 'next'"); /* key not found */
else n += nx;
}
}
}
int luaH_next(lua_State *L, Table *t, StkId key) {
unsigned int i = findindex(L, t, key); /* find original element */
for (; i < t->sizearray; i++) { /* try first array part */
if (!ttisnil(&t->array[i])) { /* a non-nil value? */
setivalue(key, i + 1);
setobj2s(L, key + 1, &t->array[i]);
return 1;
}
}
for (i -= t->sizearray; cast_int(i) < sizenode(t); i++) { /* hash part */
if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
setobj2s(L, key, gkey(gnode(t, i)));
setobj2s(L, key + 1, gval(gnode(t, i)));
return 1;
}
}
return 0; /* no more elements */
}
/* RAVI's implementation of luaH_next() equivalent
* if no more keys return 0
* else return 1
* If key is nil then start the iterator
* set value to key+1
* increment *key
*/
int raviH_next(lua_State *L, RaviArray *t, StkId key) {
lua_Integer i;
if (ttisnil(key))
/* Lua keys start at 1 so this is just before that
* (although 0 is valid Ravi index it cannot be
* accessed using this method)
*/
i = 0;
else if (!tointeger(key, &i)) {
return 0;
}
i = i + 1;
if (i >= t->len)
/* no more keys */
return 0;
setivalue(key, i);
if (t->flags & RAVI_ARRAY_ISFLOAT) {
raviH_get_float_inline(L, t, i, (key + 1));
}
else {
raviH_get_int_inline(L, t, i, (key + 1));
}
return 1;
}
/*
** {=============================================================
** Rehash
** ==============================================================
*/
/*
** Compute the optimal size for the array part of table 't'. 'nums' is a
** "count array" where 'nums[i]' is the number of integers in the table
** between 2^(i - 1) + 1 and 2^i. 'pna' enters with the total number of
** integer keys in the table and leaves with the number of keys that
** will go to the array part; return the optimal size.
*/
static unsigned int computesizes (unsigned int nums[], unsigned int *pna) {
int i;
unsigned int twotoi; /* 2^i (candidate for optimal size) */
unsigned int a = 0; /* number of elements smaller than 2^i */
unsigned int na = 0; /* number of elements to go to array part */
unsigned int optimal = 0; /* optimal size for array part */
/* loop while keys can fill more than half of total size */
for (i = 0, twotoi = 1;
twotoi > 0 && *pna > twotoi / 2;
i++, twotoi *= 2) {
if (nums[i] > 0) {
a += nums[i];
if (a > twotoi/2) { /* more than half elements present? */
optimal = twotoi; /* optimal size (till now) */
na = a; /* all elements up to 'optimal' will go to array part */
}
}
}
lua_assert((optimal == 0 || optimal / 2 < na) && na <= optimal);
*pna = na;
return optimal;
}
static int countint (const TValue *key, unsigned int *nums) {
unsigned int k = arrayindex(key);
if (k != 0) { /* is 'key' an appropriate array index? */
nums[luaO_ceillog2(k)]++; /* count as such */
return 1;
}
else
return 0;
}
/*
** Count keys in array part of table 't': Fill 'nums[i]' with
** number of keys that will go into corresponding slice and return
** total number of non-nil keys.
*/
static unsigned int numusearray (const Table *t, unsigned int *nums) {
int lg;
unsigned int ttlg; /* 2^lg */
unsigned int ause = 0; /* summation of 'nums' */
unsigned int i = 1; /* count to traverse all array keys */
/* traverse each slice */
for (lg = 0, ttlg = 1; lg <= MAXABITS; lg++, ttlg *= 2) {
unsigned int lc = 0; /* counter */
unsigned int lim = ttlg;
if (lim > t->sizearray) {
lim = t->sizearray; /* adjust upper limit */
if (i > lim)
break; /* no more elements to count */
}
/* count elements in range (2^(lg - 1), 2^lg] */
for (; i <= lim; i++) {
if (!ttisnil(&t->array[i-1]))
lc++;
}
nums[lg] += lc;
ause += lc;
}
return ause;
}
static int numusehash (const Table *t, unsigned int *nums, unsigned int *pna) {
int totaluse = 0; /* total number of elements */
int ause = 0; /* elements added to 'nums' (can go to array part) */
int i = sizenode(t);
while (i--) {
Node *n = &t->node[i];
if (!ttisnil(gval(n))) {
ause += countint(gkey(n), nums);
totaluse++;
}
}
*pna += ause;
return totaluse;
}
static void setarrayvector (lua_State *L, Table *t, unsigned int size) {
unsigned int i;
luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
for (i=t->sizearray; i<size; i++)
setnilvalue(&t->array[i]);
t->sizearray = size;
}
static void setnodevector (lua_State *L, Table *t, unsigned int size) {
if (size == 0) { /* no elements to hash part? */
t->node = cast(Node *, dummynode); /* use common 'dummynode' */
t->lsizenode = 0;
#if RAVI_USE_NEWHASH
t->hmask = 0;
#endif
t->lastfree = NULL; /* signal that it is using dummy node */
}
else {
int i;
int lsize = luaO_ceillog2(size);
if (lsize > MAXHBITS)
luaG_runerror(L, "table overflow");
size = twoto(lsize);
t->node = luaM_newvector(L, size, Node);
for (i = 0; i < (int)size; i++) {
Node *n = gnode(t, i);
gnext(n) = 0;
setnilvalue(wgkey(n));
setnilvalue(gval(n));
}
t->lsizenode = cast_byte(lsize);
#if RAVI_USE_NEWHASH
t->hmask = size - 1;
#endif
t->lastfree = gnode(t, size); /* all positions are free */
}
}
typedef struct {
Table *t;
unsigned int nhsize;
} AuxsetnodeT;
static void auxsetnode (lua_State *L, void *ud) {
AuxsetnodeT *asn = cast(AuxsetnodeT *, ud);
setnodevector(L, asn->t, asn->nhsize);
}
void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
unsigned int nhsize) {
unsigned int i;
int j;
AuxsetnodeT asn;
unsigned int oldasize = t->sizearray;
int oldhsize = allocsizenode(t);
Node *nold = t->node; /* save old hash ... */
if (nasize > oldasize) /* array part must grow? */
setarrayvector(L, t, nasize);
/* create new hash part with appropriate size */
asn.t = t; asn.nhsize = nhsize;
if (luaD_rawrunprotected(L, auxsetnode, &asn) != LUA_OK) { /* mem. error? */
setarrayvector(L, t, oldasize); /* array back to its original size */
luaD_throw(L, LUA_ERRMEM); /* rethrow memory error */
}
if (nasize < oldasize) { /* array part must shrink? */
t->sizearray = nasize;
/* re-insert elements from vanishing slice */
for (i=nasize; i<oldasize; i++) {
if (!ttisnil(&t->array[i]))
luaH_setint(L, t, i + 1, &t->array[i]);
}
/* shrink array */
luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
}
/* re-insert elements from hash part */
for (j = oldhsize - 1; j >= 0; j--) {
Node *old = nold + j;
if (!ttisnil(gval(old))) {
/* doesn't need barrier/invalidate cache, as entry was
already present in the table */
setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
}
}
if (oldhsize > 0) /* not the dummy node? */
luaM_freearray(L, nold, cast(size_t, oldhsize)); /* free old hash */
}
void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize) {
int nsize = allocsizenode(t);
luaH_resize(L, t, nasize, nsize);
}
/*
** nums[i] = number of keys 'k' where 2^(i - 1) < k <= 2^i
*/
static void rehash (lua_State *L, Table *t, const TValue *ek) {
unsigned int asize; /* optimal size for array part */
unsigned int na; /* number of keys in the array part */
unsigned int nums[MAXABITS + 1];
int i;
int totaluse;
for (i = 0; i <= MAXABITS; i++) nums[i] = 0; /* reset counts */
na = numusearray(t, nums); /* count keys in array part */
totaluse = na; /* all those keys are integer keys */
totaluse += numusehash(t, nums, &na); /* count keys in hash part */
/* count extra key */
na += countint(ek, nums);
totaluse++;
/* compute new size for array part */
asize = computesizes(nums, &na);
/* resize the table to new computed sizes */
luaH_resize(L, t, asize, totaluse - na);
}
/*
** }=============================================================
*/
Table *luaH_new (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_TTABLE, sizeof(Table));
Table *t = gco2t(o);
t->metatable = NULL;
t->flags = cast_byte(~0);
t->array = NULL;
t->sizearray = 0;
setnodevector(L, t, 0);
return t;
}
RaviArray *raviH_new(lua_State *L, ravi_type_map tm, int is_slice) {
lua_assert(tm == RAVI_TM_FLOAT_ARRAY || tm == RAVI_TM_INTEGER_ARRAY);
GCObject *o = luaC_newobj(L, tm == RAVI_TM_FLOAT_ARRAY ? RAVI_TFARRAY : RAVI_TIARRAY, sizeof(RaviArray));
RaviArray *t = gco2array(o);
t->len = 0;
t->size = RAVI_ARRAY_MAX_INLINE; /* Initially we use inline storage */
t->flags = (tm == RAVI_TM_FLOAT_ARRAY) ? RAVI_ARRAY_ISFLOAT : 0;
t->data = (tm == RAVI_TM_FLOAT_ARRAY) ? (char *) &t->numarray : (char *) &t->intarray; /* data */
t->parent = NULL;
t->metatable = NULL;
if (!is_slice) {
/* Note following will set len to 1 */
if (tm == RAVI_TM_FLOAT_ARRAY) {
raviH_set_float_inline(L, t, 0, 0.0);
}
else {
raviH_set_int_inline(L, t, 0, 0);
}
}
else {
t->flags |= (RAVI_ARRAY_FIXEDSIZE|RAVI_ARRAY_SLICE);
}
return t;
}
void luaH_free (lua_State *L, Table *t) {
if (!isdummy(t))
luaM_freearray(L, t->node, cast(size_t, sizenode(t)));
luaM_freearray(L, t->array, t->sizearray);
luaM_free(L, t);
}
void raviH_free(lua_State *L, RaviArray *t) {
if (t->flags & RAVI_ARRAY_ALLOCATED) {
// slices will never have allocated flag set
lua_assert((t->flags & RAVI_ARRAY_SLICE) == 0);
if (t->flags & RAVI_ARRAY_ISFLOAT)
luaM_freemem(L, t->data, (t->size * sizeof(lua_Number)));
else {
luaM_freemem(L, t->data, (t->size * sizeof(lua_Integer)));
}
}
luaM_free(L, t);
}
static Node *getfreepos (Table *t) {
if (!isdummy(t)) {
while (t->lastfree > t->node) {
t->lastfree--;
if (ttisnil(gkey(t->lastfree)))
return t->lastfree;
}
}
return NULL; /* could not find a free place */
}
/*
** inserts a new key into a hash table; first, check whether key's main
** position is free. If not, check whether colliding node is in its main
** position or not: if it is not, move colliding node to an empty place and
** put new key in its main position; otherwise (colliding node is in its main
** position), new key goes to an empty position.
*/
TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
Node *mp;
TValue aux;
if (ttisnil(key)) luaG_runerror(L, "table index is nil");
else if (ttisfloat(key)) {
lua_Integer k;
if (luaV_tointeger(key, &k, 0)) { /* does index fit in an integer? */
setivalue(&aux, k);
key = &aux; /* insert it as an integer */
}
else if (luai_numisnan(fltvalue(key)))
luaG_runerror(L, "table index is NaN");
}
mp = mainposition(t, key);
if (!ttisnil(gval(mp)) || isdummy(t)) { /* main position is taken? */
Node *othern;
Node *f = getfreepos(t); /* get a free place */
if (f == NULL) { /* cannot find a free place? */
rehash(L, t, key); /* grow table */
/* whatever called 'newkey' takes care of TM cache */
return luaH_set(L, t, key); /* insert key into grown table */
}
lua_assert(!isdummy(t));
othern = mainposition(t, gkey(mp));
if (othern != mp) { /* is colliding node out of its main position? */
/* yes; move colliding node into free position */
while (othern + gnext(othern) != mp) /* find previous */
othern += gnext(othern);
gnext(othern) = cast_int(f - othern); /* rechain to point to 'f' */
*f = *mp; /* copy colliding node into free pos. (mp->next also goes) */
if (gnext(mp) != 0) {
gnext(f) += cast_int(mp - f); /* correct 'next' */
gnext(mp) = 0; /* now 'mp' is free */
}
setnilvalue(gval(mp));
}
else { /* colliding node is in its own main position */
/* new node will go into free position */
if (gnext(mp) != 0)
gnext(f) = cast_int((mp + gnext(mp)) - f); /* chain new position */
else lua_assert(gnext(f) == 0);
gnext(mp) = cast_int(f - mp);
mp = f;
}
}
setnodekey(L, &mp->i_key, key);
luaC_barrierback(L, obj2gco(t), key);
lua_assert(ttisnil(gval(mp)));
return gval(mp);
}
/*
** search function for integers
*/
const TValue *luaH_getint (Table *t, lua_Integer key) {
/* (1 <= key && key <= t->sizearray) */
if (l_castS2U(key) - 1 < t->sizearray)
return &t->array[key - 1];
else {
Node *n = hashint(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (keyisinteger(n) && keyival(n) == key)
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0) break;
n += nx;
}
}
return luaO_nilobject;
}
}
#if !RAVI_USE_INLINE_SHORTSTR_TGET
/* RAVI Change - we have split this into two parts - an inline part and a continue part */
/*
** search function for short strings
*/
const TValue *luaH_getshortstr (Table *t, TString *key) {
Node *n = hashstr(t, key);
lua_assert(key->tt == LUA_TSHRSTR);
for (;;) { /* check whether 'key' is somewhere in the chain */
const TValue *k = gkey(n);
if (ttisshrstring(k) && eqshrstr(tsvalue(k), key))
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0)
return luaO_nilobject; /* not found */
n += nx;
}
}
}
#else
/* Continue search from n */
const TValue *luaH_getshortstr_continue(TString *key, Node *n) {
for (;;) { /* check whether 'key' is somewhere in the chain starting from next node after n */
int nx = gnext(n);
if (nx == 0)
return luaO_nilobject; /* not found */
n += nx;
const TValue *k = gkey(n);
if (ttisshrstring(k) && eqshrstr(tsvalue(k), key))
return gval(n); /* that's it */
}
}
#endif
const TValue *luaH_getstr (Table *t, TString *key) {
if (key->tt == LUA_TSHRSTR)
return luaH_getshortstr(t, key);
else { /* for long strings, use generic case */
TValue ko;
setsvalue(cast(lua_State *, NULL), &ko, key);
return getgeneric(t, &ko);
}
}
/*
** main search function
*/
const TValue *luaH_get(Table *t, const TValue *key) {
#if 1
switch (ttype(key)) {
case LUA_TSHRSTR: return luaH_getshortstr(t, tsvalue(key));
case LUA_TNUMINT: return luaH_getint(t, ivalue(key));
case LUA_TNIL: return luaO_nilobject;
case LUA_TNUMFLT: {
lua_Integer k;
if (luaV_tointeger(key, &k, 0)) /* index is int? */
return luaH_getint(t, k); /* use specialized version */
/* else... */
} /* FALLTHROUGH */
default:
return getgeneric(t, key);
}
#else
int tt = ttype(key);
if (RAVI_LIKELY(tt == LUA_TNUMINT))
return luaH_getint(t, ivalue(key));
else if (tt == LUA_TSHRSTR)
return luaH_getshortstr(t, tsvalue(key));
else if (tt == LUA_TNIL)
return luaO_nilobject;
else if (tt == LUA_TNUMFLT) {
lua_Integer k;
if (luaV_tointeger(key, &k, 0)) /* index is int? */
return luaH_getint(t, k); /* use specialized version */
/* else... */
return getgeneric(t, key);
} /* FALLTHROUGH */
else {
return getgeneric(t, key);
}
#endif
}
/*
** beware: when using this function you probably need to check a GC
** barrier and invalidate the TM cache.
*/
TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
const TValue *p = luaH_get(t, key);
if (p != luaO_nilobject)
return cast(TValue *, p);
else return luaH_newkey(L, t, key);
}
void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) {
const TValue *p = luaH_getint(t, key);
TValue *cell;
if (p != luaO_nilobject)
cell = cast(TValue *, p);
else {
TValue k;
setivalue(&k, key);
cell = luaH_newkey(L, t, &k);
}
setobj2t(L, cell, value);
}
static lua_Unsigned unbound_search (Table *t, lua_Unsigned j) {
lua_Unsigned i = j; /* i is zero or a present index */
j++;
/* find 'i' and 'j' such that i is present and j is not */
while (!ttisnil(luaH_getint(t, j))) {
i = j;
if (j > l_castS2U(LUA_MAXINTEGER) / 2) { /* overflow? */
/* table was built with bad purposes: resort to linear search */
i = 1;
while (!ttisnil(luaH_getint(t, i))) i++;
return i - 1;
}
j *= 2;
}
/* now do a binary search between them */
while (j - i > 1) {
lua_Unsigned m = (i+j)/2;
if (ttisnil(luaH_getint(t, m))) j = m;
else i = m;
}
return i;
}
/*
** Try to find a boundary in table 't'. A 'boundary' is an integer index
** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
*/
lua_Unsigned luaH_getn (Table *t) {
unsigned int j;
j = t->sizearray;
if (j > 0 && ttisnil(&t->array[j - 1])) {
/* there is a boundary in the array part: (binary) search for it */
unsigned int i = 0;
while (j - i > 1) {
unsigned int m = (i+j)/2;
if (ttisnil(&t->array[m - 1])) j = m;
else i = m;
}
return i;
}
/* else must find a boundary in hash part */
else if (isdummy(t)) /* hash part is empty? */
return j; /* that is easy... */
else return unbound_search(t, j);
}
/* resize array and initialize new elements if requested */
static int ravi_resize_array(lua_State *L, RaviArray *t, unsigned int new_size, int initialize) {
if (t->flags & RAVI_ARRAY_FIXEDSIZE || t->flags & RAVI_ARRAY_SLICE) {
/* cannot resize */
return 0;
}
/* make sure new size is not going to overflow */
unsigned int size;
uint64_t next_size = (uint64_t)t->size + 10;
if (new_size < next_size) {
size = (unsigned int)next_size;
if (size != next_size)
// overflow
size = new_size;
}
else {
size = new_size;
}
if (size <= t->size) {
// overflow
return 0;
}
/*
Array could initially be pointing to inline storage so we
need to be careful when reallocating. Also we allow for lua_Number and
lua_Integer to be different sizes
*/
int number_array = t->flags & RAVI_ARRAY_ISFLOAT;
int was_allocated = t->flags & RAVI_ARRAY_ALLOCATED;
lua_assert(!was_allocated ? t->size == RAVI_ARRAY_MAX_INLINE : 1);
lua_assert(!was_allocated ? (t->data == (char*)&t->numarray || t->data == (char*)&t->intarray) : 1);
char *olddata = was_allocated ? t->data : NULL; // Not allocated
if (number_array) {
t->data = (char *)luaM_reallocv(L, olddata, t->size, size, sizeof(lua_Number));
if (!was_allocated)
memcpy(t->data, t->numarray, sizeof(lua_Number) * t->size);
if (initialize) {
lua_Number *ndata = (lua_Number *)t->data;
memset(&ndata[t->len], 0, (size - t->size) * sizeof(lua_Number));
}
}
else {
t->data = (char *)luaM_reallocv(L, olddata, t->size, size, sizeof(lua_Integer));
if (!was_allocated)
memcpy(t->data, t->intarray, sizeof(lua_Integer) * t->size);
if (initialize) {
lua_Integer *idata = (lua_Integer *)t->data;
memset(&idata[t->len], 0, (size - t->size) * sizeof(lua_Integer));
}
}
t->size = size;
t->flags |= RAVI_ARRAY_ALLOCATED;
return 1;
}
void raviH_set_int(lua_State *L, RaviArray *t, lua_Unsigned u1, lua_Integer value) {
unsigned int u = (unsigned int)u1;
lua_assert((t->flags & RAVI_ARRAY_ISFLOAT) == 0);
lua_Integer *data;
if (u < t->len) {
setval2:
data = (lua_Integer *)t->data;
data[u] = value;
} else if (u == t->len) {
if (u < t->size) {
setval:
t->len++;
goto setval2;
} else {
if (ravi_resize_array(L, t, 0, 1))
goto setval;
else
luaG_runerror(L, "array cannot be resized");
}
} else
luaG_runerror(L, "array out of bounds");
}
void raviH_set_float(lua_State *L, RaviArray *t, lua_Unsigned u1, lua_Number value) {
unsigned int u = (unsigned int)u1;
lua_assert(t->flags & RAVI_ARRAY_ISFLOAT);
lua_Number *data;
if (u < t->len) {
setval2:
data = (lua_Number *)t->data;
data[u] = value;
} else if (u == t->len) {
if (u < t->size) {
setval:
t->len++;
goto setval2;
} else {
if (ravi_resize_array(L, t, 0, 1))
goto setval;
else
luaG_runerror(L, "array cannot be resized");
}
} else
luaG_runerror(L, "array out of bounds");
}
RaviArray *raviH_new_integer_array(lua_State *L, unsigned int len,
lua_Integer init_value) {
RaviArray *t = raviH_new(L, RAVI_TM_INTEGER_ARRAY, 0);
unsigned int new_len = len + 1; // Ravi arrays have an extra slot at offset 0
if (new_len < len) { // Wrapped?
luaG_runerror(L, "array length out of range");
}
if (!ravi_resize_array(L, t, new_len, 0)) {
luaG_runerror(L, "array length out of range");
}
lua_Integer *data = (lua_Integer *)t->data;
data[0] = 0;
for (unsigned int i = 1; i < new_len; i++) {
data[i] = init_value;
}
t->len = new_len;
t->flags |= RAVI_ARRAY_FIXEDSIZE;
return t;
}
RaviArray *raviH_new_number_array(lua_State *L, unsigned int len,
lua_Number init_value) {
RaviArray *t = raviH_new(L, RAVI_TM_FLOAT_ARRAY, 0);
unsigned int new_len = len + 1; // Ravi arrays have an extra slot at offset 0
if (new_len < len) { // Wrapped?
luaG_runerror(L, "array length out of range");
}
if (!ravi_resize_array(L, t, new_len, 0)) {
luaG_runerror(L, "array length out of range");
}
lua_Number *data = (lua_Number *)t->data;
data[0] = 0;
for (unsigned int i = 1; i < new_len; i++) {
data[i] = init_value;
}
t->len = new_len;
t->flags |= RAVI_ARRAY_FIXEDSIZE;
return t;
}
void raviH_get_number_array_rawdata(lua_State *L, RaviArray *t, Ravi_NumberArray *data) {
(void)L;
lua_assert(t->flags & RAVI_ARRAY_ISFLOAT);
data->data = (lua_Number *)t->data;
data->length = t->len;
}
void raviH_get_integer_array_rawdata(lua_State *L, RaviArray *t, Ravi_IntegerArray *data) {
(void)L;
lua_assert((t->flags & RAVI_ARRAY_ISFLOAT) == 0);
data->data = (lua_Integer *)t->data;
data->length = t->len;
}
/* Create a slice of an existing array, array must be fixed size.
* The original array is set as the parent of the slice.
* The parent will not be garbage collected while the slice contains a
* reference to it.
* The array slice starts at start but start-1 is also accessible because of the
* implementation having array values starting at 0.
* A slice must not attempt to release the data array as this is not owned by
* it,
* and in fact may point to garbage from a memory allocater's point of view.
*/
RaviArray *raviH_new_slice(lua_State *L, TValue *parent, unsigned int start,
unsigned int len) {
if (!ttisarray(parent))
luaG_runerror(L, "integer[] or number[] expected");
RaviArray *orig = arrvalue(parent);
if ((orig->flags & RAVI_ARRAY_FIXEDSIZE) == 0)
luaG_runerror(
L, "cannot create slice from dynamic integer[] or number[] array");
/* Create the slice table */
RaviArray *t = raviH_new(L, (orig->flags & RAVI_ARRAY_ISFLOAT) ? RAVI_TM_FLOAT_ARRAY : RAVI_TM_INTEGER_ARRAY, 1);
/* Add a reference to the parent table. From GC perspective the slice is a white object
so we do not need a write barrier */
t->parent = orig;
/* Initialize */
if (orig->flags & RAVI_ARRAY_ISFLOAT) {
lua_Number *data = (lua_Number *)orig->data;
t->data = (char *)(data + start - 1);
}
else {
lua_Integer *data = (lua_Integer *)orig->data;
t->data = (char *)(data + start - 1);
}
t->len = len + 1;
t->size = len + 1;
return t;
}
#if defined(LUA_DEBUG)
Node *luaH_mainposition (const Table *t, const TValue *key) {
return mainposition(t, key);
}
int luaH_isdummy (const Table *t) { return isdummy(t); }
#endif