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@ -1,5 +1,5 @@
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/*
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** $Id: ltablib.c,v 1.80 2015/01/13 16:27:29 roberto Exp $
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** $Id: ltablib.c,v 1.90 2015/11/25 12:48:57 roberto Exp $
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** Library for Table Manipulation
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** See Copyright Notice in lua.h
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*/
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@ -12,6 +12,7 @@
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#include <limits.h>
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#include <stddef.h>
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#include <string.h>
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#include "lua.h"
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@ -19,42 +20,44 @@
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#include "lualib.h"
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/*
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** Structure with table-access functions
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** Operations that an object must define to mimic a table
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** (some functions only need some of them)
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*/
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typedef struct {
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int (*geti) (lua_State *L, int idx, lua_Integer n);
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void (*seti) (lua_State *L, int idx, lua_Integer n);
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} TabA;
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#define TAB_R 1 /* read */
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#define TAB_W 2 /* write */
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#define TAB_L 4 /* length */
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#define TAB_RW (TAB_R | TAB_W) /* read/write */
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#define aux_getn(L,n,w) (checktab(L, n, (w) | TAB_L), luaL_len(L, n))
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static int checkfield (lua_State *L, const char *key, int n) {
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lua_pushstring(L, key);
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return (lua_rawget(L, -n) != LUA_TNIL);
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}
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/*
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** Check that 'arg' has a table and set access functions in 'ta' to raw
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** or non-raw according to the presence of corresponding metamethods.
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** Check that 'arg' either is a table or can behave like one (that is,
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** has a metatable with the required metamethods)
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*/
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static void checktab (lua_State *L, int arg, TabA *ta) {
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ta->geti = NULL; ta->seti = NULL;
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if (lua_getmetatable(L, arg)) {
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lua_pushliteral(L, "__index"); /* 'index' metamethod */
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if (lua_rawget(L, -2) != LUA_TNIL)
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ta->geti = lua_geti;
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lua_pushliteral(L, "__newindex"); /* 'newindex' metamethod */
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if (lua_rawget(L, -3) != LUA_TNIL)
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ta->seti = lua_seti;
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lua_pop(L, 3); /* pop metatable plus both metamethods */
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}
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if (ta->geti == NULL || ta->seti == NULL) {
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luaL_checktype(L, arg, LUA_TTABLE); /* must be table for raw methods */
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if (ta->geti == NULL) ta->geti = lua_rawgeti;
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if (ta->seti == NULL) ta->seti = lua_rawseti;
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static void checktab (lua_State *L, int arg, int what) {
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if (lua_type(L, arg) != LUA_TTABLE) { /* is it not a table? */
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int n = 1; /* number of elements to pop */
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if (lua_getmetatable(L, arg) && /* must have metatable */
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(!(what & TAB_R) || checkfield(L, "__index", ++n)) &&
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(!(what & TAB_W) || checkfield(L, "__newindex", ++n)) &&
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(!(what & TAB_L) || checkfield(L, "__len", ++n))) {
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lua_pop(L, n); /* pop metatable and tested metamethods */
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}
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else
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luaL_argerror(L, arg, "table expected"); /* force an error */
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}
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}
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#define aux_getn(L,n,ta) (checktab(L, n, ta), luaL_len(L, n))
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#if defined(LUA_COMPAT_MAXN)
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static int maxn (lua_State *L) {
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lua_Number max = 0;
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@ -74,8 +77,7 @@ static int maxn (lua_State *L) {
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static int tinsert (lua_State *L) {
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TabA ta;
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lua_Integer e = aux_getn(L, 1, &ta) + 1; /* first empty element */
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lua_Integer e = aux_getn(L, 1, TAB_RW) + 1; /* first empty element */
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lua_Integer pos; /* where to insert new element */
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switch (lua_gettop(L)) {
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case 2: { /* called with only 2 arguments */
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@ -87,8 +89,8 @@ static int tinsert (lua_State *L) {
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pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */
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luaL_argcheck(L, 1 <= pos && pos <= e, 2, "position out of bounds");
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for (i = e; i > pos; i--) { /* move up elements */
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(*ta.geti)(L, 1, i - 1);
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(*ta.seti)(L, 1, i); /* t[i] = t[i - 1] */
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lua_geti(L, 1, i - 1);
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lua_seti(L, 1, i); /* t[i] = t[i - 1] */
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}
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break;
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}
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@ -96,57 +98,57 @@ static int tinsert (lua_State *L) {
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return luaL_error(L, "wrong number of arguments to 'insert'");
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}
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}
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(*ta.seti)(L, 1, pos); /* t[pos] = v */
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lua_seti(L, 1, pos); /* t[pos] = v */
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return 0;
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}
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static int tremove (lua_State *L) {
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TabA ta;
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lua_Integer size = aux_getn(L, 1, &ta);
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lua_Integer size = aux_getn(L, 1, TAB_RW);
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lua_Integer pos = luaL_optinteger(L, 2, size);
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if (pos != size) /* validate 'pos' if given */
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luaL_argcheck(L, 1 <= pos && pos <= size + 1, 1, "position out of bounds");
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(*ta.geti)(L, 1, pos); /* result = t[pos] */
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lua_geti(L, 1, pos); /* result = t[pos] */
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for ( ; pos < size; pos++) {
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(*ta.geti)(L, 1, pos + 1);
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(*ta.seti)(L, 1, pos); /* t[pos] = t[pos + 1] */
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lua_geti(L, 1, pos + 1);
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lua_seti(L, 1, pos); /* t[pos] = t[pos + 1] */
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}
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lua_pushnil(L);
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(*ta.seti)(L, 1, pos); /* t[pos] = nil */
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lua_seti(L, 1, pos); /* t[pos] = nil */
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return 1;
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}
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/*
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** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
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** possible, copy in increasing order, which is better for rehashing.
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** "possible" means destination after original range, or smaller
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** than origin, or copying to another table.
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*/
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static int tmove (lua_State *L) {
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TabA ta;
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lua_Integer f = luaL_checkinteger(L, 2);
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lua_Integer e = luaL_checkinteger(L, 3);
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lua_Integer t = luaL_checkinteger(L, 4);
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int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */
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checktab(L, 1, TAB_R);
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checktab(L, tt, TAB_W);
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if (e >= f) { /* otherwise, nothing to move */
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lua_Integer n, i;
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ta.geti = (luaL_getmetafield(L, 1, "__index") == LUA_TNIL)
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? (luaL_checktype(L, 1, LUA_TTABLE), lua_rawgeti)
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: lua_geti;
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ta.seti = (luaL_getmetafield(L, tt, "__newindex") == LUA_TNIL)
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? (luaL_checktype(L, tt, LUA_TTABLE), lua_rawseti)
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: lua_seti;
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luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
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"too many elements to move");
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n = e - f + 1; /* number of elements to move */
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luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
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"destination wrap around");
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if (t > f) {
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for (i = n - 1; i >= 0; i--) {
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(*ta.geti)(L, 1, f + i);
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(*ta.seti)(L, tt, t + i);
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if (t > e || t <= f || tt != 1) {
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for (i = 0; i < n; i++) {
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lua_geti(L, 1, f + i);
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lua_seti(L, tt, t + i);
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}
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}
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else {
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for (i = 0; i < n; i++) {
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(*ta.geti)(L, 1, f + i);
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(*ta.seti)(L, tt, t + i);
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for (i = n - 1; i >= 0; i--) {
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lua_geti(L, 1, f + i);
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lua_seti(L, tt, t + i);
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}
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}
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}
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@ -155,8 +157,8 @@ static int tmove (lua_State *L) {
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}
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static void addfield (lua_State *L, luaL_Buffer *b, TabA *ta, lua_Integer i) {
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(*ta->geti)(L, 1, i);
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static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) {
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lua_geti(L, 1, i);
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if (!lua_isstring(L, -1))
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luaL_error(L, "invalid value (%s) at index %d in table for 'concat'",
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luaL_typename(L, -1), i);
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@ -165,21 +167,19 @@ static void addfield (lua_State *L, luaL_Buffer *b, TabA *ta, lua_Integer i) {
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static int tconcat (lua_State *L) {
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TabA ta;
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luaL_Buffer b;
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lua_Integer last = aux_getn(L, 1, TAB_R);
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size_t lsep;
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lua_Integer i, last;
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const char *sep = luaL_optlstring(L, 2, "", &lsep);
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checktab(L, 1, &ta);
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i = luaL_optinteger(L, 3, 1);
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last = luaL_opt(L, luaL_checkinteger, 4, luaL_len(L, 1));
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lua_Integer i = luaL_optinteger(L, 3, 1);
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last = luaL_opt(L, luaL_checkinteger, 4, last);
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luaL_buffinit(L, &b);
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for (; i < last; i++) {
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addfield(L, &b, &ta, i);
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addfield(L, &b, i);
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luaL_addlstring(&b, sep, lsep);
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}
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if (i == last) /* add last value (if interval was not empty) */
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addfield(L, &b, &ta, i);
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addfield(L, &b, i);
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luaL_pushresult(&b);
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return 1;
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}
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@ -197,7 +197,7 @@ static int pack (lua_State *L) {
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lua_createtable(L, n, 1); /* create result table */
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lua_insert(L, 1); /* put it at index 1 */
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for (i = n; i >= 1; i--) /* assign elements */
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lua_rawseti(L, 1, i);
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lua_seti(L, 1, i);
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lua_pushinteger(L, n);
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lua_setfield(L, 1, "n"); /* t.n = number of elements */
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return 1; /* return table */
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@ -205,20 +205,17 @@ static int pack (lua_State *L) {
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static int unpack (lua_State *L) {
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TabA ta;
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lua_Integer i, e;
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lua_Unsigned n;
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checktab(L, 1, &ta);
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i = luaL_optinteger(L, 2, 1);
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e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
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lua_Integer i = luaL_optinteger(L, 2, 1);
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lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
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if (i > e) return 0; /* empty range */
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n = (lua_Unsigned)e - i; /* number of elements minus 1 (avoid overflows) */
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if (n >= (unsigned int)INT_MAX || !lua_checkstack(L, (int)(++n)))
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return luaL_error(L, "too many results to unpack");
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do { /* must have at least one element */
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(*ta.geti)(L, 1, i); /* push arg[i..e] */
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} while (i++ < e);
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for (; i < e; i++) { /* push arg[i..e - 1] (to avoid overflows) */
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lua_geti(L, 1, i);
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}
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lua_geti(L, 1, e); /* push last element */
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return (int)n;
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}
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@ -235,97 +232,190 @@ static int unpack (lua_State *L) {
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*/
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static void set2 (lua_State *L, TabA *ta, int i, int j) {
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(*ta->seti)(L, 1, i);
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(*ta->seti)(L, 1, j);
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/*
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** Produce a "random" 'unsigned int' to randomize pivot choice. This
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** macro is used only when 'sort' detects a big imbalance in the result
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** of a partition. (If you don't want/need this "randomness", ~0 is a
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** good choice.)
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*/
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#if !defined(l_randomizePivot) /* { */
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#include <time.h>
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/* size of 'e' measured in number of 'unsigned int's */
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#define sof(e) (sizeof(e) / sizeof(unsigned int))
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/*
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** Use 'time' and 'clock' as sources of "randomness". Because we don't
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** know the types 'clock_t' and 'time_t', we cannot cast them to
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** anything without risking overflows. A safe way to use their values
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** is to copy them to an array of a known type and use the array values.
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*/
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static unsigned int l_randomizePivot (void) {
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clock_t c = clock();
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time_t t = time(NULL);
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unsigned int buff[sof(c) + sof(t)];
|
|
|
|
|
unsigned int i, rnd = 0;
|
|
|
|
|
memcpy(buff, &c, sof(c) * sizeof(unsigned int));
|
|
|
|
|
memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int));
|
|
|
|
|
for (i = 0; i < sof(buff); i++)
|
|
|
|
|
rnd += buff[i];
|
|
|
|
|
return rnd;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif /* } */
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* arrays larger than 'RANLIMIT' may use randomized pivots */
|
|
|
|
|
#define RANLIMIT 100u
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static void set2 (lua_State *L, unsigned int i, unsigned int j) {
|
|
|
|
|
lua_seti(L, 1, i);
|
|
|
|
|
lua_seti(L, 1, j);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
** Return true iff value at stack index 'a' is less than the value at
|
|
|
|
|
** index 'b' (according to the order of the sort).
|
|
|
|
|
*/
|
|
|
|
|
static int sort_comp (lua_State *L, int a, int b) {
|
|
|
|
|
if (!lua_isnil(L, 2)) { /* function? */
|
|
|
|
|
if (lua_isnil(L, 2)) /* no function? */
|
|
|
|
|
return lua_compare(L, a, b, LUA_OPLT); /* a < b */
|
|
|
|
|
else { /* function */
|
|
|
|
|
int res;
|
|
|
|
|
lua_pushvalue(L, 2);
|
|
|
|
|
lua_pushvalue(L, 2); /* push function */
|
|
|
|
|
lua_pushvalue(L, a-1); /* -1 to compensate function */
|
|
|
|
|
lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */
|
|
|
|
|
lua_call(L, 2, 1);
|
|
|
|
|
res = lua_toboolean(L, -1);
|
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
lua_call(L, 2, 1); /* call function */
|
|
|
|
|
res = lua_toboolean(L, -1); /* get result */
|
|
|
|
|
lua_pop(L, 1); /* pop result */
|
|
|
|
|
return res;
|
|
|
|
|
}
|
|
|
|
|
else /* a < b? */
|
|
|
|
|
return lua_compare(L, a, b, LUA_OPLT);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void auxsort (lua_State *L, TabA *ta, int l, int u) {
|
|
|
|
|
while (l < u) { /* for tail recursion */
|
|
|
|
|
int i, j;
|
|
|
|
|
/* sort elements a[l], a[(l+u)/2] and a[u] */
|
|
|
|
|
(*ta->geti)(L, 1, l);
|
|
|
|
|
(*ta->geti)(L, 1, u);
|
|
|
|
|
if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */
|
|
|
|
|
set2(L, ta, l, u); /* swap a[l] - a[u] */
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
** Does the partition: Pivot P is at the top of the stack.
|
|
|
|
|
** precondition: a[lo] <= P == a[up-1] <= a[up],
|
|
|
|
|
** so it only needs to do the partition from lo + 1 to up - 2.
|
|
|
|
|
** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up]
|
|
|
|
|
** returns 'i'.
|
|
|
|
|
*/
|
|
|
|
|
static unsigned int partition (lua_State *L, unsigned int lo,
|
|
|
|
|
unsigned int up) {
|
|
|
|
|
unsigned int i = lo; /* will be incremented before first use */
|
|
|
|
|
unsigned int j = up - 1; /* will be decremented before first use */
|
|
|
|
|
/* loop invariant: a[lo .. i] <= P <= a[j .. up] */
|
|
|
|
|
for (;;) {
|
|
|
|
|
/* next loop: repeat ++i while a[i] < P */
|
|
|
|
|
while (lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) {
|
|
|
|
|
if (i == up - 1) /* a[i] < P but a[up - 1] == P ?? */
|
|
|
|
|
luaL_error(L, "invalid order function for sorting");
|
|
|
|
|
lua_pop(L, 1); /* remove a[i] */
|
|
|
|
|
}
|
|
|
|
|
/* after the loop, a[i] >= P and a[lo .. i - 1] < P */
|
|
|
|
|
/* next loop: repeat --j while P < a[j] */
|
|
|
|
|
while (lua_geti(L, 1, --j), sort_comp(L, -3, -1)) {
|
|
|
|
|
if (j < i) /* j < i but a[j] > P ?? */
|
|
|
|
|
luaL_error(L, "invalid order function for sorting");
|
|
|
|
|
lua_pop(L, 1); /* remove a[j] */
|
|
|
|
|
}
|
|
|
|
|
/* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
|
|
|
|
|
if (j < i) { /* no elements out of place? */
|
|
|
|
|
/* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
|
|
|
|
|
lua_pop(L, 1); /* pop a[j] */
|
|
|
|
|
/* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
|
|
|
|
|
set2(L, up - 1, i);
|
|
|
|
|
return i;
|
|
|
|
|
}
|
|
|
|
|
/* otherwise, swap a[i] - a[j] to restore invariant and repeat */
|
|
|
|
|
set2(L, i, j);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
** Choose an element in the middle (2nd-3th quarters) of [lo,up]
|
|
|
|
|
** "randomized" by 'rnd'
|
|
|
|
|
*/
|
|
|
|
|
static unsigned int choosePivot (unsigned int lo, unsigned int up,
|
|
|
|
|
unsigned int rnd) {
|
|
|
|
|
unsigned int r4 = (unsigned int)(up - lo) / 4u; /* range/4 */
|
|
|
|
|
unsigned int p = rnd % (r4 * 2) + (lo + r4);
|
|
|
|
|
lua_assert(lo + r4 <= p && p <= up - r4);
|
|
|
|
|
return p;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
** QuickSort algorithm (recursive function)
|
|
|
|
|
*/
|
|
|
|
|
static void auxsort (lua_State *L, unsigned int lo, unsigned int up,
|
|
|
|
|
unsigned int rnd) {
|
|
|
|
|
while (lo < up) { /* loop for tail recursion */
|
|
|
|
|
unsigned int p; /* Pivot index */
|
|
|
|
|
unsigned int n; /* to be used later */
|
|
|
|
|
/* sort elements 'lo', 'p', and 'up' */
|
|
|
|
|
lua_geti(L, 1, lo);
|
|
|
|
|
lua_geti(L, 1, up);
|
|
|
|
|
if (sort_comp(L, -1, -2)) /* a[up] < a[lo]? */
|
|
|
|
|
set2(L, lo, up); /* swap a[lo] - a[up] */
|
|
|
|
|
else
|
|
|
|
|
lua_pop(L, 2);
|
|
|
|
|
if (u-l == 1) break; /* only 2 elements */
|
|
|
|
|
i = (l+u)/2;
|
|
|
|
|
(*ta->geti)(L, 1, i);
|
|
|
|
|
(*ta->geti)(L, 1, l);
|
|
|
|
|
if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */
|
|
|
|
|
set2(L, ta, i, l);
|
|
|
|
|
lua_pop(L, 2); /* remove both values */
|
|
|
|
|
if (up - lo == 1) /* only 2 elements? */
|
|
|
|
|
return; /* already sorted */
|
|
|
|
|
if (up - lo < RANLIMIT || rnd == 0) /* small interval or no randomize? */
|
|
|
|
|
p = (lo + up)/2; /* middle element is a good pivot */
|
|
|
|
|
else /* for larger intervals, it is worth a random pivot */
|
|
|
|
|
p = choosePivot(lo, up, rnd);
|
|
|
|
|
lua_geti(L, 1, p);
|
|
|
|
|
lua_geti(L, 1, lo);
|
|
|
|
|
if (sort_comp(L, -2, -1)) /* a[p] < a[lo]? */
|
|
|
|
|
set2(L, p, lo); /* swap a[p] - a[lo] */
|
|
|
|
|
else {
|
|
|
|
|
lua_pop(L, 1); /* remove a[l] */
|
|
|
|
|
(*ta->geti)(L, 1, u);
|
|
|
|
|
if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */
|
|
|
|
|
set2(L, ta, i, u);
|
|
|
|
|
lua_pop(L, 1); /* remove a[lo] */
|
|
|
|
|
lua_geti(L, 1, up);
|
|
|
|
|
if (sort_comp(L, -1, -2)) /* a[up] < a[p]? */
|
|
|
|
|
set2(L, p, up); /* swap a[up] - a[p] */
|
|
|
|
|
else
|
|
|
|
|
lua_pop(L, 2);
|
|
|
|
|
}
|
|
|
|
|
if (u-l == 2) break; /* only 3 elements */
|
|
|
|
|
(*ta->geti)(L, 1, i); /* Pivot */
|
|
|
|
|
lua_pushvalue(L, -1);
|
|
|
|
|
(*ta->geti)(L, 1, u-1);
|
|
|
|
|
set2(L, ta, i, u-1);
|
|
|
|
|
/* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
|
|
|
|
|
i = l; j = u-1;
|
|
|
|
|
for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
|
|
|
|
|
/* repeat ++i until a[i] >= P */
|
|
|
|
|
while ((*ta->geti)(L, 1, ++i), sort_comp(L, -1, -2)) {
|
|
|
|
|
if (i>=u) luaL_error(L, "invalid order function for sorting");
|
|
|
|
|
lua_pop(L, 1); /* remove a[i] */
|
|
|
|
|
}
|
|
|
|
|
/* repeat --j until a[j] <= P */
|
|
|
|
|
while ((*ta->geti)(L, 1, --j), sort_comp(L, -3, -1)) {
|
|
|
|
|
if (j<=l) luaL_error(L, "invalid order function for sorting");
|
|
|
|
|
lua_pop(L, 1); /* remove a[j] */
|
|
|
|
|
}
|
|
|
|
|
if (j<i) {
|
|
|
|
|
lua_pop(L, 3); /* pop pivot, a[i], a[j] */
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
set2(L, ta, i, j);
|
|
|
|
|
}
|
|
|
|
|
(*ta->geti)(L, 1, u-1);
|
|
|
|
|
(*ta->geti)(L, 1, i);
|
|
|
|
|
set2(L, ta, u-1, i); /* swap pivot (a[u-1]) with a[i] */
|
|
|
|
|
/* a[l..i-1] <= a[i] == P <= a[i+1..u] */
|
|
|
|
|
/* adjust so that smaller half is in [j..i] and larger one in [l..u] */
|
|
|
|
|
if (i-l < u-i) {
|
|
|
|
|
j=l; i=i-1; l=i+2;
|
|
|
|
|
if (up - lo == 2) /* only 3 elements? */
|
|
|
|
|
return; /* already sorted */
|
|
|
|
|
lua_geti(L, 1, p); /* get middle element (Pivot) */
|
|
|
|
|
lua_pushvalue(L, -1); /* push Pivot */
|
|
|
|
|
lua_geti(L, 1, up - 1); /* push a[up - 1] */
|
|
|
|
|
set2(L, p, up - 1); /* swap Pivot (a[p]) with a[up - 1] */
|
|
|
|
|
p = partition(L, lo, up);
|
|
|
|
|
/* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
|
|
|
|
|
if (p - lo < up - p) { /* lower interval is smaller? */
|
|
|
|
|
auxsort(L, lo, p - 1, rnd); /* call recursively for lower interval */
|
|
|
|
|
n = p - lo; /* size of smaller interval */
|
|
|
|
|
lo = p + 1; /* tail call for [p + 1 .. up] (upper interval) */
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
j=i+1; i=u; u=j-2;
|
|
|
|
|
auxsort(L, p + 1, up, rnd); /* call recursively for upper interval */
|
|
|
|
|
n = up - p; /* size of smaller interval */
|
|
|
|
|
up = p - 1; /* tail call for [lo .. p - 1] (lower interval) */
|
|
|
|
|
}
|
|
|
|
|
auxsort(L, ta, j, i); /* call recursively the smaller one */
|
|
|
|
|
} /* repeat the routine for the larger one */
|
|
|
|
|
if ((up - lo) / 128u > n) /* partition too imbalanced? */
|
|
|
|
|
rnd = l_randomizePivot(); /* try a new randomization */
|
|
|
|
|
} /* tail call auxsort(L, lo, up, rnd) */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static int sort (lua_State *L) {
|
|
|
|
|
TabA ta;
|
|
|
|
|
int n = (int)aux_getn(L, 1, &ta);
|
|
|
|
|
luaL_checkstack(L, 50, ""); /* assume array is smaller than 2^50 */
|
|
|
|
|
if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
|
|
|
|
|
luaL_checktype(L, 2, LUA_TFUNCTION);
|
|
|
|
|
lua_settop(L, 2); /* make sure there are two arguments */
|
|
|
|
|
auxsort(L, &ta, 1, n);
|
|
|
|
|
lua_Integer n = aux_getn(L, 1, TAB_RW);
|
|
|
|
|
if (n > 1) { /* non-trivial interval? */
|
|
|
|
|
luaL_argcheck(L, n < INT_MAX, 1, "array too big");
|
|
|
|
|
luaL_checkstack(L, 40, ""); /* assume array is smaller than 2^40 */
|
|
|
|
|
if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
|
|
|
|
|
luaL_checktype(L, 2, LUA_TFUNCTION); /* must be a function */
|
|
|
|
|
lua_settop(L, 2); /* make sure there are two arguments */
|
|
|
|
|
auxsort(L, 1, (unsigned int)n, 0u);
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|