Refactor tests

160-regression
rcorniere 4 years ago
commit 5fcb1c4337

@ -176,6 +176,8 @@ func Test_StreamManagementNoResume(t *testing.T) {
}
func Test_StreamManagementResume(t *testing.T) {
serverDone := make(chan struct{})
clientDone := make(chan struct{})
// Setup Mock server
mock := ServerMock{}
mock.Start(t, testXMPPAddress, func(t *testing.T, sc *ServerConn) {
@ -190,6 +192,7 @@ func Test_StreamManagementResume(t *testing.T) {
bind(t, sc)
enableStreamManagement(t, sc, false, true)
discardPresence(t, sc)
serverDone <- struct{}{}
})
// Test / Check result
@ -210,11 +213,20 @@ func Test_StreamManagementResume(t *testing.T) {
t.Errorf("connect create XMPP client: %s", err)
}
err = client.Connect()
if err != nil {
t.Fatalf("could not connect client to mock server: %s", err)
}
// =================================================================
// Connect client, then disconnect it so we can resume the session
go func() {
err = client.Connect()
if err != nil {
t.Fatalf("could not connect client to mock server: %s", err)
}
clientDone <- struct{}{}
}()
waitForEntity(t, clientDone)
// ===========================================================================================
// Check that the client correctly went into "disconnected" state, after being disconnected
statusCorrectChan := make(chan struct{})
kill := make(chan struct{})
@ -224,9 +236,10 @@ func Test_StreamManagementResume(t *testing.T) {
}
transp.conn.Close()
waitForEntity(t, serverDone)
mock.Stop()
// Check if status is correctly updated because of the disconnect
go checkClientResumeStatus(client, statusCorrectChan, kill)
select {
case <-statusCorrectChan:
@ -256,17 +269,27 @@ func Test_StreamManagementResume(t *testing.T) {
checkClientOpenStream(t, sc) // Reset stream
sendFeaturesStreamManagment(t, sc) // Send post auth features
resumeStream(t, sc)
serverDone <- struct{}{}
})
// Reconnect
err = client.Resume()
if err != nil {
t.Fatalf("could not connect client to mock server: %s", err)
}
go func() {
err = client.Resume()
if err != nil {
t.Fatalf("could not connect client to mock server: %s", err)
}
clientDone <- struct{}{}
}()
waitForEntity(t, clientDone)
waitForEntity(t, serverDone)
mock2.Stop()
}
func Test_StreamManagementFail(t *testing.T) {
serverDone := make(chan struct{})
clientDone := make(chan struct{})
// Setup Mock server
mock := ServerMock{}
mock.Start(t, testXMPPAddress, func(t *testing.T, sc *ServerConn) {
@ -280,6 +303,7 @@ func Test_StreamManagementFail(t *testing.T) {
sendFeaturesStreamManagment(t, sc) // Send post auth features
bind(t, sc)
enableStreamManagement(t, sc, true, true)
serverDone <- struct{}{}
})
// Test / Check result
@ -301,26 +325,33 @@ func Test_StreamManagementFail(t *testing.T) {
}
var state SMState
_, err = client.transport.Connect()
if err != nil {
return
}
go func() {
_, err = client.transport.Connect()
if err != nil {
return
}
// Client is ok, we now open XMPP session
if client.Session, err = NewSession(client, state); err == nil {
t.Fatalf("test is supposed to err")
}
if client.Session.SMState.StreamErrorGroup == nil {
t.Fatalf("error was not stored correctly in session state")
}
// Client is ok, we now open XMPP session
if client.Session, err = NewSession(client, state); err == nil {
t.Fatalf("test is supposed to err")
}
if client.Session.SMState.StreamErrorGroup == nil {
t.Fatalf("error was not stored correctly in session state")
}
clientDone <- struct{}{}
}()
waitForEntity(t, serverDone)
waitForEntity(t, clientDone)
mock.Stop()
}
func Test_SendStanzaQueueWithSM(t *testing.T) {
serverDone := make(chan struct{})
clientDone := make(chan struct{})
// Setup Mock server
mock := ServerMock{}
serverDone := make(chan struct{})
mock.Start(t, testXMPPAddress, func(t *testing.T, sc *ServerConn) {
checkClientOpenStream(t, sc)
@ -340,7 +371,8 @@ func Test_SendStanzaQueueWithSM(t *testing.T) {
skipPacket(t, sc)
// Respond to the client ACK request with a number of processed stanzas of 0. This should trigger a resend
// of previously ignored stanza to the server, which this handler element will be expecting.
respondWithAck(t, sc, 0, serverDone)
respondWithAck(t, sc, 0)
serverDone <- struct{}{}
})
// Test / Check result
@ -361,24 +393,22 @@ func Test_SendStanzaQueueWithSM(t *testing.T) {
t.Errorf("connect create XMPP client: %s", err)
}
err = client.Connect()
go func() {
err = client.Connect()
client.SendRaw(`<iq id='ls72g593' type='get'>
client.SendRaw(`<iq id='ls72g593' type='get'>
<query xmlns='jabber:iq:roster'/>
</iq>
`)
// Last stanza was discarded silently by the server. Let's ask an ack for it. This should trigger resend as the server
// will respond with an acknowledged number of stanzas of 0.
r := stanza.SMRequest{}
client.Send(r)
select {
case <-time.After(defaultChannelTimeout):
t.Fatalf("server failed to complete the test in time")
case <-serverDone:
// Test completed successfully
}
// Last stanza was discarded silently by the server. Let's ask an ack for it. This should trigger resend as the server
// will respond with an acknowledged number of stanzas of 0.
r := stanza.SMRequest{}
client.Send(r)
clientDone <- struct{}{}
}()
waitForEntity(t, serverDone)
waitForEntity(t, clientDone)
mock.Stop()
}
@ -400,7 +430,7 @@ func skipPacket(t *testing.T, sc *ServerConn) {
}
}
func respondWithAck(t *testing.T, sc *ServerConn, h int, serverDone chan struct{}) {
func respondWithAck(t *testing.T, sc *ServerConn, h int) {
// Mock server reads the ack request
var p stanza.SMRequest
@ -437,7 +467,6 @@ func respondWithAck(t *testing.T, sc *ServerConn, h int, serverDone chan struct{
t.Fatalf("cannot decode packet: %s", err)
return
}
serverDone <- struct{}{}
}
func sendFeaturesStreamManagment(t *testing.T, sc *ServerConn) {

@ -38,6 +38,8 @@ func TestHandshake(t *testing.T) {
// Tests connection process with a handshake exchange
// Tests multiple session IDs. All serverConnections should generate a unique stream ID
func TestGenerateHandshakeId(t *testing.T) {
clientDone := make(chan struct{})
serverDone := make(chan struct{})
// Using this array with a channel to make a queue of values to test
// These are stream IDs that will be used to test the connection process, mixing them with the "secret" to generate
// some handshake value
@ -57,11 +59,10 @@ func TestGenerateHandshakeId(t *testing.T) {
// Performs a Component connection with a handshake. It expects to have an ID sent its way through the "uchan"
// channel of this file. Otherwise it will hang for ever.
h := func(t *testing.T, sc *ServerConn) {
checkOpenStreamHandshakeID(t, sc, <-uchan)
readHandshakeComponent(t, sc.decoder)
sc.connection.Write([]byte("<handshake/>")) // That's all the server needs to return (see xep-0114)
return
serverDone <- struct{}{}
}
// Init mock server
@ -92,14 +93,45 @@ func TestGenerateHandshakeId(t *testing.T) {
}
// Try connecting, and storing the resulting streamID in a map.
m := make(map[string]bool)
for range uuidsArray {
streamId, _ := c.transport.Connect()
m[c.handshake(streamId)] = true
}
if len(uuidsArray) != len(m) {
t.Errorf("Handshake does not produce a unique id. Expected: %d unique ids, got: %d", len(uuidsArray), len(m))
}
go func() {
m := make(map[string]bool)
for range uuidsArray {
idChan := make(chan string)
go func() {
streamId, err := c.transport.Connect()
if err != nil {
t.Fatalf("failed to mock component connection to get a handshake: %s", err)
}
idChan <- streamId
}()
var streamId string
select {
case streamId = <-idChan:
case <-time.After(defaultTimeout):
t.Fatalf("test timed out")
}
hs := stanza.Handshake{
Value: c.handshake(streamId),
}
m[hs.Value] = true
hsRaw, err := xml.Marshal(hs)
if err != nil {
t.Fatalf("could not marshal handshake: %s", err)
}
c.SendRaw(string(hsRaw))
waitForEntity(t, serverDone)
c.transport.Close()
}
if len(uuidsArray) != len(m) {
t.Errorf("Handshake does not produce a unique id. Expected: %d unique ids, got: %d", len(uuidsArray), len(m))
}
clientDone <- struct{}{}
}()
waitForEntity(t, clientDone)
mock.Stop()
}
// Test that NewStreamManager can accept a Component.
@ -121,10 +153,11 @@ func TestDecoder(t *testing.T) {
// Tests sending an IQ to the server, and getting the response
func TestSendIq(t *testing.T) {
done := make(chan struct{})
serverDone := make(chan struct{})
clientDone := make(chan struct{})
h := func(t *testing.T, sc *ServerConn) {
handlerForComponentIQSend(t, sc)
done <- struct{}{}
serverDone <- struct{}{}
}
//Connecting to a mock server, initialized with given port and handler function
@ -145,24 +178,23 @@ func TestSendIq(t *testing.T) {
}
c.ErrorHandler = errorHandler
var res chan stanza.IQ
res, _ = c.SendIQ(ctx, iqReq)
go func() {
var res chan stanza.IQ
res, _ = c.SendIQ(ctx, iqReq)
select {
case <-res:
case err := <-errChan:
t.Errorf(err.Error())
case <-time.After(defaultChannelTimeout):
t.Errorf("Failed to receive response, to sent IQ, from mock server")
}
select {
case <-res:
case err := <-errChan:
t.Fatalf(err.Error())
}
clientDone <- struct{}{}
}()
waitForEntity(t, clientDone)
waitForEntity(t, serverDone)
select {
case <-done:
m.Stop()
case <-time.After(defaultChannelTimeout):
t.Errorf("The mock server failed to finish its job !")
}
cancel()
m.Stop()
}
// Checking that error handling is done properly client side when an invalid IQ is sent and the server responds in kind.

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