Simplify component writing and make it similar to client

disco_info_form
Mickael Remond 5 years ago committed by Mickaël Rémond
parent 736a60cd1b
commit 2d95ca9384

@ -8,31 +8,36 @@ import (
)
func main() {
component := MyComponent{Name: "Test Component", Category: "gateway", Type: "service"}
component.xmpp = &xmpp.Component{Host: "service.localhost", Secret: "mypass"}
if err := component.xmpp.Connect("localhost:8888"); err != nil {
log.Fatal(err)
opts := xmpp.ComponentOptions{
Domain: "service.localhost",
Secret: "mypass",
Address: "localhost:8888",
Name: "Test Component",
Category: "gateway",
Type: "service",
}
component, err := xmpp.NewComponent(opts)
if err != nil {
log.Fatalf("%+v", err)
}
for {
packet, err := component.xmpp.ReadPacket()
if err != nil {
fmt.Println("read error", err)
return
}
// If you pass the component to a connection manager, it will handle the reconnect policy
// for you automatically.
cm := xmpp.NewStreamManager(component, nil)
err = cm.Start()
if err != nil {
log.Fatal(err)
}
// Iterator to receive packets coming from our XMPP connection
for packet := range component.Recv() {
switch p := packet.(type) {
case xmpp.IQ:
switch inner := p.Payload[0].(type) {
case *xmpp.DiscoInfo:
fmt.Println("Disco Info")
if p.Type == "get" {
DiscoResult(component, p.PacketAttrs, inner)
}
case *xmpp.DiscoItems:
fmt.Println("DiscoItems")
if p.Type == "get" {
DiscoItems(component, p.PacketAttrs, inner)
discoItems(component, p.PacketAttrs, inner)
}
default:
fmt.Println("ignoring iq packet", inner)
@ -42,7 +47,7 @@ func main() {
Type: "cancel",
}
reply := p.MakeError(xError)
_ = component.xmpp.Send(&reply)
_ = component.Send(&reply)
}
case xmpp.Message:
@ -57,39 +62,7 @@ func main() {
}
}
type MyComponent struct {
Name string
// Typical categories and types: https://xmpp.org/registrar/disco-categories.html
Category string
Type string
xmpp *xmpp.Component
}
func DiscoResult(c MyComponent, attrs xmpp.PacketAttrs, info *xmpp.DiscoInfo) {
iq := xmpp.NewIQ("result", attrs.To, attrs.From, attrs.Id, "en")
var identity xmpp.Identity
if info.Node == "" {
identity = xmpp.Identity{
Name: c.Name,
Category: c.Category,
Type: c.Type,
}
}
payload := xmpp.DiscoInfo{
Identity: identity,
Features: []xmpp.Feature{
{Var: xmpp.NSDiscoInfo},
{Var: xmpp.NSDiscoItems},
},
}
iq.AddPayload(&payload)
_ = c.xmpp.Send(iq)
}
func DiscoItems(c MyComponent, attrs xmpp.PacketAttrs, items *xmpp.DiscoItems) {
func discoItems(c *xmpp.Component, attrs xmpp.PacketAttrs, items *xmpp.DiscoItems) {
iq := xmpp.NewIQ("result", attrs.To, attrs.From, attrs.Id, "en")
var payload xmpp.DiscoItems
@ -101,5 +74,5 @@ func DiscoItems(c MyComponent, attrs xmpp.PacketAttrs, items *xmpp.DiscoItems) {
}
}
iq.AddPayload(&payload)
_ = c.xmpp.Send(iq)
_ = c.Send(iq)
}

@ -9,16 +9,47 @@ import (
"io"
"net"
"time"
"gosrc.io/xmpp"
)
const componentStreamOpen = "<?xml version='1.0'?><stream:stream to='%s' xmlns='%s' xmlns:stream='%s'>"
type ComponentOptions struct {
// =================================
// Component Connection Info
// Domain is the XMPP server subdomain that the component will handle
Domain string
// Secret is the "password" used by the XMPP server to secure component access
Secret string
// Address is the XMPP Host and port to connect to. Host is of
// the form 'serverhost:port' i.e "localhost:8888"
Address string
// =================================
// Component discovery
// Component human readable name, that will be shown in XMPP discovery
Name string
// Typical categories and types: https://xmpp.org/registrar/disco-categories.html
Category string
Type string
// =================================
// Communication with developer client / StreamManager
// Packet channel
RecvChannel chan interface{}
// Track and broadcast connection state
EventManager
}
// Component implements an XMPP extension allowing to extend XMPP server
// using external components. Component specifications are defined
// in XEP-0114, XEP-0355 and XEP-0356.
type Component struct {
Host string
Secret string
ComponentOptions
// TCP level connection
conn net.Conn
@ -28,18 +59,22 @@ type Component struct {
decoder *xml.Decoder
}
func NewComponent(opts ComponentOptions) (*Component, error) {
return &Component{ComponentOptions: opts}, nil
}
// Connect triggers component connection to XMPP server component port.
// TODO Helper to prepare connection string
func (c *Component) Connect(connStr string) error {
// TODO: Failed handshake should be a permanent error
func (c *Component) Connect() error {
var conn net.Conn
var err error
if conn, err = net.DialTimeout("tcp", connStr, time.Duration(5)*time.Second); err != nil {
if conn, err = net.DialTimeout("tcp", c.Address, time.Duration(5)*time.Second); err != nil {
return err
}
c.conn = conn
// 1. Send stream open tag
if _, err := fmt.Fprintf(conn, componentStreamOpen, c.Host, NSComponent, NSStream); err != nil {
if _, err := fmt.Fprintf(conn, componentStreamOpen, c.Domain, NSComponent, NSStream); err != nil {
return errors.New("cannot send stream open " + err.Error())
}
c.decoder = xml.NewDecoder(conn)
@ -65,16 +100,59 @@ func (c *Component) Connect(connStr string) error {
case StreamError:
return errors.New("handshake failed " + v.Error.Local)
case Handshake:
// Start the receiver go routine
go c.recv()
return nil
default:
return errors.New("unexpected packet, got " + v.Name())
return errors.New("expecting handshake result, got " + v.Name())
}
}
// ReadPacket reads next incoming XMPP packet
func (c *Component) ReadPacket() (Packet, error) {
// TODO use defined interface Packet
return next(c.decoder)
func (c *Component) Disconnect() {
_ = c.SendRaw("</stream:stream>")
// TODO: Add a way to wait for stream close acknowledgement from the server for clean disconnect
_ = c.conn.Close()
}
func (c *Component) SetHandler(handler EventHandler) {
c.Handler = handler
}
// Recv abstracts receiving preparsed XMPP packets from a channel.
// Channel allow client to receive / dispatch packets in for range loop.
// TODO: Deprecate this function in favor of reading directly from the RecvChannel ?
func (c *Component) Recv() <-chan interface{} {
return c.RecvChannel
}
func (c *Component) recv() (err error) {
for {
val, err := next(c.decoder)
if err != nil {
c.updateState(StateDisconnected)
return err
}
// Handle stream errors
switch p := val.(type) {
case StreamError:
c.RecvChannel <- val
close(c.RecvChannel)
c.streamError(p.Error.Local, p.Text)
return errors.New("stream error: " + p.Error.Local)
case xmpp.IQ:
switch inner := p.Payload[0].(type) {
// Our component module handle disco info but can let component implementation
// handle disco items queries
case *xmpp.DiscoInfo:
if p.Type == "get" {
c.discoResult(p.PacketAttrs, inner)
}
}
break
}
c.RecvChannel <- val
}
}
// Send marshalls XMPP stanza and sends it to the server.
@ -142,3 +220,28 @@ func (handshakeDecoder) decode(p *xml.Decoder, se xml.StartElement) (Handshake,
err := p.DecodeElement(&packet, &se)
return packet, err
}
// Service discovery
func (c *Component) discoResult(attrs xmpp.PacketAttrs, info *xmpp.DiscoInfo) {
iq := xmpp.NewIQ("result", attrs.To, attrs.From, attrs.Id, "en")
var identity xmpp.Identity
if info.Node == "" {
identity = xmpp.Identity{
Name: c.Name,
Category: c.Category,
Type: c.Type,
}
}
payload := xmpp.DiscoInfo{
Identity: identity,
Features: []xmpp.Feature{
{Var: xmpp.NSDiscoInfo},
{Var: xmpp.NSDiscoItems},
},
}
iq.AddPayload(&payload)
_ = c.xmpp.Send(iq)
}

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