wip
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@ -39,34 +39,23 @@ final class FileProcessing {
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}
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}
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private extension FileProcessing {
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func scaleAndCropImage(_ img: UIImage, _ size: CGSize) -> UIImage? {
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guard let cgImage = img.cgImage else {
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return nil
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}
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let contextImage: UIImage = .init(cgImage: cgImage)
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var contextSize: CGSize = contextImage.size
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var posX: CGFloat = 0.0
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var posY: CGFloat = 0.0
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let cgwidth: CGFloat = size.width
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let cgheight: CGFloat = size.height
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// Check and handle if the image is wider than the requested size
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if contextSize.width > contextSize.height {
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posX = ((contextSize.width - contextSize.height) / 2)
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contextSize.width = contextSize.height
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} else if contextSize.width < contextSize.height {
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// Check and handle if the image is taller than the requested size
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posY = ((contextSize.height - contextSize.width) / 2)
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contextSize.height = contextSize.width
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let aspect = img.size.width / img.size.height
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let targetAspect = size.width / size.height
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var newWidth: CGFloat
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var newHeight: CGFloat
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if aspect < targetAspect {
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newWidth = size.width
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newHeight = size.width / aspect
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} else {
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newHeight = size.height
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newWidth = size.height * aspect
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}
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let rect: CGRect = .init(x: posX, y: posY, width: cgwidth, height: cgheight)
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guard let contextCg = contextImage.cgImage, let imgRef = contextCg.cropping(to: rect) else {
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return nil
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}
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let image: UIImage = .init(cgImage: imgRef, scale: img.scale, orientation: img.imageOrientation)
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return image
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}
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UIGraphicsBeginImageContextWithOptions(size, false, 0.0)
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img.draw(in: CGRect(x: (size.width - newWidth) / 2, y: (size.height - newHeight) / 2, width: newWidth, height: newHeight))
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let newImage = UIGraphicsGetImageFromCurrentImageContext()
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UIGraphicsEndImageContext()
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return newImage
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}
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