Commit graph

22 commits

Author SHA1 Message Date
emil 45b300d2a3 Remove Gst.deinit (proactive bug fix)
Gst.deinit caused the Dino proces to linger in the background when I
tried using Gst in the phone ringer plugin. My reasoning for leaving it
out even though Gst is not in use anymore in the ringer plugin is that
this is a nasty bug that might crop up again in the future when someone
tries to do anything else at all with Gst.

I did the following things:

- checked this https://gstreamer.freedesktop.org/documentation/gstreamer/gst.html#gst_deinit
- tested that Dino works without the Gst.deinit
- tried looking for a specific reason for the deinit with git log -L 276,+10 -- plugins/rtp/src/plugin.vala

I didn't find anything so this made me conclude that it is better to
leave it out.
2024-03-19 11:49:18 +03:00
Maxim Logaev 6fd8f9a45c
Added full Windows support (#8)
* Windows compatibility Tweaks

* Add experimental windows installer

This nsis script should create a windows installer.
Although the installer worked for the first tests
you should handle it with care and consider it
highly experimental

* Prepare signing

Collected some infos regarding signing
a windows build.

* Revert "Prepare signing"

I copied the files into the wrong folder…
… it's late, sorry.

This reverts commit 7d6b9e7f4c.

* Prepare signing

Collected some infos regarding signing
a windows build.

* Fix typo in Dino slogan

* Add license to windows installer

* Add startmenu folder with several items

Added a startmenu folder with the following items:
* Dino launcher
* License
* Link to Dino website
* Uninstaller

* Prevent duplicated DLLs

* Add dino logo again

The dino logo for the startmenu was accidentally
no longer included since the last commit.

* Simplify installer script

The current build script already places the files in the right
folder structure so the installer doesn't have to do it itself

* Add german language.

* Add option to install without OpenPGP plugin

* Removed compenent section

This section was only introduced to be able to
disable the OpenPGP plugin as Dino often crashed
on Windows if OpenPGP was not installed but the
plugin enabled.

This is no more necessary as the OpenPGP plugin
is now disabled by default.

* Remove installation type "OpenPGP" support

This is no longer needed (see previous commit)
but was forgotten to remove in the previous
commit.

* Add compression to achieve smaller installer size.

* Add AppID (untested).

* Fix syntax error for setting AppID.

* Windows compatibility Tweaks

* fix build on newest MSYS2

* Do not search for the built-in libraries when compiling with MINGW

* Added _WIN32 define to VALAC on Windows

* Add missing _WIN32

* Add support for OpenPGP on Windows

* Use ShellExecute instead of AppInfo to open files on Windows

* Use slight larger font on Windows so it matches Linux style

Also fixes some fuzzy fonts.

* Fixed some Windows not appearing when opening file

* Set alternate file stream for downloaded files.

* Added information and Dino icon to Windows executable

* Set Windows executable version from PROJECT_VERSION

* Add WIN32 fonts as a plugin

* Every call to CoInitialize() must be balanced
with a call to CoUninitialize()

* Add --export-all-symbols to Windows compilation

* Add implicit link directories to package HINT path on MingW

Instead of blacklisting those libraries

* Do not hardcode GPG path on Windows

* Export all plugin symbols on Windows

* Use Dino.Util.get_content_type also on preview

* Allow 32-bit linking

Win32 apis are __stdcall

* Use last_index_of instead of index_of

* Initial notification support

* Refactor windows-notification plugin

* Clean up

* Use code from Dino.Ui.Util

* Convert C code to Vala

* Add callback support

* Allow null image_path

* Use dynamic linking instead of runtime loading

Also made me notice that the signature of the function with the callback was wrong. Oops.

* Added 32-bit wintoast linker library

* Use VAPI and generate template in-app

* Initial plugin using new notification provider

* Add support for custom actions on notification

* Add notification retraction

* Use list with all notifications

* Rename field

* Fix muc invite and voide request not working

* Do not use GLib to open links in messages

Use ShellExecute

* Add MIT licensed winrt headers

* Initial code for using winrt headers

* Initial callback support

* Initial GObject wrapper for WinRT notifications

Still missing a lot of stuff

* Initial code to allow buttons and text

* Use string_view

* Increase ref on event token

* Add toastnotifier

* Fix string conversion

* Actions can stack

* Remove unity compilation unit

* No need to enable coroutines

* Fields must be created in the private struct

Also change unordered_map to list, we do not need hashing and stuff.

* Add failed and dimissed actions

* Cleanup dismissed actions on toast notification finalizer

* Add template type enum

* Rename enums to better match what Vala expects

* Rename plugin vala file

* Add template getter

* Initial experiments with notification XML building

* Anitial builder

* Initial notification provider using WinRT

Crashes when activating actions, might be related to threads.

* Delegate `activate_action` to UI thread

* Fixed crash with multiple notifications

Sometimes an invalid function pointer was called with an invalid context

* Add comment to builder

* Use async

* Use g_new0 and g_free to generate raw strings

* Valac think that getters are always owned by the struct

* introduce try_invoke -- a logging exception catcher

* stop exceptions from crossing ABI boundary in a few places

* mark exception-safe C entry points as such

* clarify some entry points' names

* make GetCurrentModulePath and GetShortcutPath throw win32 errors

* clarify GetCurrentModulePath's name

* generalize GetShortcutPath into GetEnv

* make GetEnv more robust and not limit length of variables

* change some local functions' signatures

* constify all the things

* rewrite shortcut management code with RAII, error logging and exceptions

It actually works now.

* add restoration of shortcut's target path

* switch to runtime loading of PropVariantToStringAlloc

Now it really should work.

* Add ginvoke to CMakeLists

* Removed unused library on linker

It is loaded dynamically

* Add README.md to Windows notification plugin

* Fix notifications not hiding

* unimplement accidentally implemented wide string overloads of describe_argument

* work around GetEnvironmentVariable not resetting last error

* handle exe paths longer than 259 chars

* move some whitespace around

* use lower-case 0x prefix for hresult code formatting everywhere

* remove an unused include

* make meta-error messages more precise

* handle empty hresult_error message specially

* handle theoretical future failures of wsview_to_char

* fix UB in glib::describe_arguments called with no arguments

Makes failure logging of nullary invokables non-crashy.

* make glib::impl::varstring less explosive

* fiddle with punctuation

* add nullary version of g_try_invoke macro

* generalize glib::try_invoke to any return-by-value type and void

* protect GetTemplateContent callers from exceptions

* rewrite InitApartment and protect callers from (the rest of the) exceptions

Initializing COM by calling `winrt::init_apartment()` would always cause
stack unwinding *in practice*, which is suboptimal at best, and even using
`apartment_type::single_threaded` still would require exception filtering
*just in case*.

* handle empty menu-relative shortcut paths

* move module loading functions out of shortcutcreator.cpp

* work around a (pedantic) format specifier warning

* silence enum stringification warnings by first casting to underlying types

* fix / work around uninitialized fields warnings

* don't use FALSE as a null pointer constant

* replace C-style concurrent initialization of statics

C++ statics are thread-safe as is and are usually implemented more
efficiently. Besides, `volatile` is likely misused here anyway.

* reflow/respace

* stop checking for empty AUMIDs

The downstream code handles them just fine.

* log SetCurrentProcessExplicitAppUserModelID errors

* remove the no-longer-needed -municode compile option

* replace lists with vectors

* init `Callback` completely always

The `token` pointer was left dangerously uninitialized after construction.

* comment out unused arguments [-Wunused-parameter]

* Add support for adaptive Windows 10 notifications

* Add support for inline images to notification

* Allow null header, body, applogo, and image on notification builder

* DelegateToUi must be an owned function

* Prefer primary DirectSound device on Windows

It automatically selects the default device for use,
there is no book keeping necessary and things just work

The primary DirectSound device has a (NULL) guid, making
it wasy to be found.

* Do not allow selection of WASAPI devices

Dino would have to resample it own audio, do more book keeping and
somehow find out manually which is the default device.

* Add initial call notifications

* Use correct generic type for ArrayList

Nullable crashes Dino

* Allow devices with properties and use has_classes

* Remove YoloRT from tree

* Build YoloRT on project build

* Do not generate WinRT headers, just download them on build

* Fix compilation on gcc 11

* define _POSIX_C_SOURCE=1 on windows

Fixes "undefined reference to `localtime_r`" in, e.g., Vala's GLib.Time.local
when building on mingw-w64.

* fix call notifications buttons not working

* no need to ignore wasapi

* Ignore wasapi devices as they do not work well yet

* Removed version from Dino executable

We need a better way to get the version number

* Automatically set PANGOCAIRO_BACKEND to fontconfig on win32

* Fixed using GTK3 instead of GTK4

* Check YoloRT checksum before building

* Fix GPGME

* Added build script for windows

Signed-off-by: Maxim Logaev <maxlogaev@proton.me>

* Added README-WIN64.md

Signed-off-by: Maxim Logaev <maxlogaev@proton.me>

* Fixed dist-install dir

Signed-off-by: Maxim Logaev <maxlogaev@proton.me>

* Removed unnecessary installer files

Signed-off-by: Maxim Logaev <maxlogaev@proton.me>

* Added build-installer target to build-win64.sh

Signed-off-by: Maxim Logaev <maxlogaev@proton.me>

* Fixed build dependencies

Signed-off-by: Maxim Logaev <maxlogaev@proton.me>

* Move download yolort headers logic into prepare stage, delete yolort download script

* Added CI for MSYS2 (MINGW64) (#2)

- Use quotes in windows build script;
- Added missing gstreamer, webrtc-audio-processing and git;
- Added CI for Windows.
---------
Signed-off-by: Maxim Logaev <maxlogaev@proton.me>

---------

Signed-off-by: Maxim Logaev <maxlogaev@proton.me>
Co-authored-by: LAGonauta <lagonauta@gmail.com>
Co-authored-by: Martin Dosch <spam@mdosch.de>
Co-authored-by: Martin Dosch <martin@mdosch.de>
Co-authored-by: mjk <yuubi-san@users.noreply.github.com>
Co-authored-by: Daniel Reuther <daniel.reuther@liferay.com>
Co-authored-by: Felipe <LAGonauta@users.noreply.github.com>
Co-authored-by: Psayker <kirill970528@yandex.ru>
2024-03-18 22:51:50 +03:00
Marvin W dbb8abc117
Fix video for cameras with rotated image 2023-04-22 17:04:28 +02:00
fiaxh 7e7dcedaf3 Port from GTK3 to GTK4 2022-07-27 20:34:20 +02:00
Matthew Egeler f25bfb0096
Support devices with multiple framerate options in get_max_fps (#1224) 2022-05-17 14:12:32 +02:00
Marvin W 369d0c79d7
Calls: Fix device selector for multi-party calls, allow picking device before call started 2022-02-12 14:36:26 +01:00
fiaxh dbc6d87cb9 Various call fixes
- Don't create incoming CIM calls twice
- Fix is_color check for video devices w/ multiple formats
- Tolerate mismatching content creator on jingle responses
- Change MUJI namespace to urn:xmpp:jingle:muji:0
2022-02-10 15:43:34 +01:00
Marvin W 43ea088f64
Calls: Device picker 2022-02-08 21:58:18 +01:00
fiaxh 4ef50db3e5 Various call UI/UX improvements 2022-02-07 01:21:11 +01:00
Marvin W b07c4187ef RTP: Less log spam 2021-12-18 21:47:50 +01:00
Marvin W 0b828a0ae5
Add maximum bitrate and adjust video resolution based on bitrate 2021-11-15 22:49:44 +01:00
Marvin W ea19a9c5cb RTP: Only start gstreamer pipeline once needed 2021-11-10 11:05:34 +01:00
fiaxh 237081e573 Fix compiler warnings ('Switch does not handle .. of enum ..') 2021-10-12 19:43:57 +02:00
Marvin W 0409f55426
Fix webcam framerate selection 2021-05-01 17:27:55 +02:00
Marvin W d388525fc6
Correctly handle missing webrtc-audio-processing 2021-05-01 16:00:37 +02:00
Marvin W 23ffd37dde
Echo Cancellation 2021-05-01 15:48:51 +02:00
fiaxh 5d85b6cdb0 Handle non-existant call support 2021-04-29 16:13:25 +02:00
Marvin W 3880628de4
Video optimizations 2021-04-29 15:53:59 +02:00
Marvin W 6ebdec1d78
GStreamer compat 2021-04-11 12:31:03 +02:00
Marvin W c5cb43350a
Remove unnecessary debug code 2021-04-01 11:51:12 +02:00
Marvin W fc3263d49e
Fix device manager usage for GStreamer 1.16 2021-03-26 15:18:04 +01:00
Marvin W ef2e3c774c Add RTP implementation as plugin 2021-03-21 12:41:38 +01:00